Master Knight DH
Smash Journeyman
- Joined
- Apr 1, 2008
- Messages
- 460
I was playing against a friend's Peach. (He doesn't main Peach though.) I wanted to see what apparently makes Peach so vicious against Olimar.
Okay, well, there's no argument: Peach's priority edge is absurd. Even Up Smash should be used wisely or else it faces a Down Air. However, Pikmin Chain does indeed do something to help: punish Peach if she abuses the air. And Forward Smash is an excellent deterrent against her low attacks. Use both moves well and shake off those turnips, and it's a matter of time before she makes brutal mistakes for you to exploit.
I also notice that some of the argument that Peach has 70-30 on Olimar relies on Olimar abusing Pikmin Throw. Let me make one thing straight: I detest using Pikmin Throw. Kamikazing Pikmin like that should be punishable, especially for a character like Olimar. Really, losing Nana guts the Ice Climbers, it shouldn't be that much different for Olimar. If I were the developer behind Olimar's combat design, I would have the Pikmin's power lower than it is now in return for the maturity stages actually doing something other than being decoration, to make the Pikmin a good deal less replaceable. *sigh* Anyway, I think there's probably some reliance on Pikmin Throw abuse going on, which of course backfires.
Oh well, just some food for thought at least. What do you think?
Okay, well, there's no argument: Peach's priority edge is absurd. Even Up Smash should be used wisely or else it faces a Down Air. However, Pikmin Chain does indeed do something to help: punish Peach if she abuses the air. And Forward Smash is an excellent deterrent against her low attacks. Use both moves well and shake off those turnips, and it's a matter of time before she makes brutal mistakes for you to exploit.
I also notice that some of the argument that Peach has 70-30 on Olimar relies on Olimar abusing Pikmin Throw. Let me make one thing straight: I detest using Pikmin Throw. Kamikazing Pikmin like that should be punishable, especially for a character like Olimar. Really, losing Nana guts the Ice Climbers, it shouldn't be that much different for Olimar. If I were the developer behind Olimar's combat design, I would have the Pikmin's power lower than it is now in return for the maturity stages actually doing something other than being decoration, to make the Pikmin a good deal less replaceable. *sigh* Anyway, I think there's probably some reliance on Pikmin Throw abuse going on, which of course backfires.
Oh well, just some food for thought at least. What do you think?