Fatmanonice
Banned via Warnings
I've been a member here since 2006 and this is strangely enough the first thread I've ever made.
Anyways, unless you've been living in a cave, you've either seen or heard about the crappy (and that's putting it mildly) roster that Brawl is going to have according to some of the "prophets." In case you are one of these cave dwellers, here it is:
Starting roster:
1. Mario
2. Peach
3. Bowser
4. Pikachu
5. Pokemon Trainer with Squirtle, Ivysaur, and Charizard
6. Link
7. Zelda/Shiek
8. Fox
9. Kirby
10. Metaknight
11. King Dedede
12. Donkey Kong
13. Diddy Kong
14. Samus/Zero Suit Samus
15. Lucas
16. Ike
17. Pit
18. Wario
19. Ice Climbers
20. Yoshi
21. Captain Olimar
Unlockable roster:
22. Captain Falcon
23. Luigi
24. Ness
25. Jigglypuff
26. Lucario
27. Ganondorf
28. Cell Shaded Young Link
29. Falco
30. Wolf
31. Marth
32. Mr. Game and Watch
33. Sonic
34. Snake
35. ROB (Yes, the little Robot toy from the NES era)
(While typing this, I think I actually heard some people throwing themselves off a cliff. )
If you are like most people here, you probably don't like this roster. (Once again, in mild terms.) If you're like most people here, you're problem with this roster is not the number of characters but rather the uniqueness and creativity of them. Now for the point of this thread...
Pretend you are Sakurai and you present this roster to the fans back in the summer of 2007. Needless to say, most of the fans are royally disgruntled and they demand it to be changed. You go back to the developers and you decide that you want to keep same number of characters but want to change some of them to meet most of the fans demands for a unique and intersting roster. In this thread, create a 35 character roster that you think would appeal to most fans and be creatively sound.
This is what I'd do:
Remove-
1. Ness
2. Wolf
3. ROB
4. Cell Shaded Young Link
Explanation why-
Ness and Lucas are very similar as it is even to the point where their character designs almost overlap. In the end, the game doesn't need two Ness's. I also put Mother's small size as a franchise into consideration.
Having Wolf in instead of Krystal is just a big mistake. Krystal easily has the larger fanbase, offers many more possibilites when it comes to movesets, adds a very deserving female to the roster, and she has definately played a much larger role in the most recent Star Fox games then Wolf. With that added, the decision was easy to make.
ROB doesn't really warrant a spot in Brawl. To say he's important to Nintendo's history is laughable, he's far from being completely forgotten like Mr. Game and Watch was (keep in mind that he was unlockable in Mario Kart DS two years ago), and the people that do want him are hardly as vocal as people were for the likes of Pit or even Marth. In the end, you basically have a character that carries a slight amount of noglastia and a little bit of a WTF factor and little more.
In reality, I have nothing against Cell Shaded Young Link and would definately have him in a roster of 40 or more characters but cuts had to be made. I gave him the boot simply because his character design is so radically different from his fellow Zelda reps and fear that the developers would make him into a "Luigified" version of Adult Link despite his many unique qualities. (IE; giving him the grappling hook instead of the hook shot, making his spin attack harder to control, etc; little changes that wouldn't truly do the character justice.)
Add-
1. Krystal
2. Ridley
3. Megaman OR Bomberman
4. Isaac OR Geno
Explanation why-
I've already explained the almost countless benefits of adding Krystal to the roster. As far as characters go, she's definately a home run when it comes to not only pleasing the fans but bringing creative ideas to the table.
Ridley is another character that really needs no explanation as to his benefits. For starters, he's a genuine villian, which gives Brawl something it is currently shorthanded in, has been with his respective franchise since it's beginning and very important to it, offers many unique moveset possibilities not only because of his character design but the many ways in which he has been represented through out his history, gives representation to a franchise that many feel has been given the short of the stick despite its significance to Nintendo, and, of course, he's definately a fan favorite.
Once again, two characters that just seem obvious. Like the last two characters, these two definately have decent fanbases and offer many unique moveset possibilities. In case you didn't know, both of these characters are third party but, unlike Sonic and Snake, they have very long histories with Nintendo (1987 and 1986, respectively), both Capcom and Hudson Soft have helped Nintendo through out the years, and both of them have more then 10 Nintendo exclusives under their belts. While they have appeared on other platforms, neither of these characters has really ever strayed too far from Nintendo and some people even like to consider them Nintendo characters. Both franchises have also contributed a decent amount to gaming (Bomberman with the 6+ multiplayer function of his early games and Megaman in terms of allowing the player to choice their own path, his games' music, level design, etc) and thus are very worthy canidiates. Needless to say, most people would be happy with the addition of either character.
It's an understatement to say that Geno and Isaac are unique characters. Both have decent cult followings and are not immediately identifiable to casual Nintendo fans. Both offer very unique movesets. Isaac fights with a sword AND uses magic while Geno is essentially a wooden doll with the artillary of a small army. While these are important, there is an underlying to these characters that many people wouldn't see right away; both represent third parties that have made a decent amount of joint projects with Nintendo. Isaac belongs to Camelot, the people who created the Mario Golf and Mario Tennis games and Geno belongs to Square Enix, the people who obviously created Super Mario RPG: Legend of the Seven Stars and the recent Mario Hoops 3 on 3 and Hidaki Street. Wouldn't it be fair to pay tribute to either one of these companies? Both characters also come from games that many people consider to be overlooked or even forgotten by the sands of time like Kid Icarus was. Also, unlike ROB, both of these characters would carry a decent amount of the WTF factor in the same way that Mr. Game and Watch did the world and Marth did to those who lived outside of Japan. Still, outside of the fact that they are technically third party (but still part of what are essentially first/second party franchises), they have very little drawbacks.
Well, that's about it. Also, keep in mind that this thread is intended to express your own ideas instead (because I'm sure at least one person will do it) storm in here and claim that I'm a "ungrateful brat" for not liking the subpar roster we might recieve. Just to reinterate:
Like most people, it's the quality, not the quantity that severelly bugs me about Brawl's potential final roster.
As always, try to have fun with this.
Anyways, unless you've been living in a cave, you've either seen or heard about the crappy (and that's putting it mildly) roster that Brawl is going to have according to some of the "prophets." In case you are one of these cave dwellers, here it is:
Starting roster:
1. Mario
2. Peach
3. Bowser
4. Pikachu
5. Pokemon Trainer with Squirtle, Ivysaur, and Charizard
6. Link
7. Zelda/Shiek
8. Fox
9. Kirby
10. Metaknight
11. King Dedede
12. Donkey Kong
13. Diddy Kong
14. Samus/Zero Suit Samus
15. Lucas
16. Ike
17. Pit
18. Wario
19. Ice Climbers
20. Yoshi
21. Captain Olimar
Unlockable roster:
22. Captain Falcon
23. Luigi
24. Ness
25. Jigglypuff
26. Lucario
27. Ganondorf
28. Cell Shaded Young Link
29. Falco
30. Wolf
31. Marth
32. Mr. Game and Watch
33. Sonic
34. Snake
35. ROB (Yes, the little Robot toy from the NES era)
(While typing this, I think I actually heard some people throwing themselves off a cliff. )
If you are like most people here, you probably don't like this roster. (Once again, in mild terms.) If you're like most people here, you're problem with this roster is not the number of characters but rather the uniqueness and creativity of them. Now for the point of this thread...
Pretend you are Sakurai and you present this roster to the fans back in the summer of 2007. Needless to say, most of the fans are royally disgruntled and they demand it to be changed. You go back to the developers and you decide that you want to keep same number of characters but want to change some of them to meet most of the fans demands for a unique and intersting roster. In this thread, create a 35 character roster that you think would appeal to most fans and be creatively sound.
This is what I'd do:
Remove-
1. Ness
2. Wolf
3. ROB
4. Cell Shaded Young Link
Explanation why-
Ness and Lucas are very similar as it is even to the point where their character designs almost overlap. In the end, the game doesn't need two Ness's. I also put Mother's small size as a franchise into consideration.
Having Wolf in instead of Krystal is just a big mistake. Krystal easily has the larger fanbase, offers many more possibilites when it comes to movesets, adds a very deserving female to the roster, and she has definately played a much larger role in the most recent Star Fox games then Wolf. With that added, the decision was easy to make.
ROB doesn't really warrant a spot in Brawl. To say he's important to Nintendo's history is laughable, he's far from being completely forgotten like Mr. Game and Watch was (keep in mind that he was unlockable in Mario Kart DS two years ago), and the people that do want him are hardly as vocal as people were for the likes of Pit or even Marth. In the end, you basically have a character that carries a slight amount of noglastia and a little bit of a WTF factor and little more.
In reality, I have nothing against Cell Shaded Young Link and would definately have him in a roster of 40 or more characters but cuts had to be made. I gave him the boot simply because his character design is so radically different from his fellow Zelda reps and fear that the developers would make him into a "Luigified" version of Adult Link despite his many unique qualities. (IE; giving him the grappling hook instead of the hook shot, making his spin attack harder to control, etc; little changes that wouldn't truly do the character justice.)
Add-
1. Krystal
2. Ridley
3. Megaman OR Bomberman
4. Isaac OR Geno
Explanation why-
I've already explained the almost countless benefits of adding Krystal to the roster. As far as characters go, she's definately a home run when it comes to not only pleasing the fans but bringing creative ideas to the table.
Ridley is another character that really needs no explanation as to his benefits. For starters, he's a genuine villian, which gives Brawl something it is currently shorthanded in, has been with his respective franchise since it's beginning and very important to it, offers many unique moveset possibilities not only because of his character design but the many ways in which he has been represented through out his history, gives representation to a franchise that many feel has been given the short of the stick despite its significance to Nintendo, and, of course, he's definately a fan favorite.
Once again, two characters that just seem obvious. Like the last two characters, these two definately have decent fanbases and offer many unique moveset possibilities. In case you didn't know, both of these characters are third party but, unlike Sonic and Snake, they have very long histories with Nintendo (1987 and 1986, respectively), both Capcom and Hudson Soft have helped Nintendo through out the years, and both of them have more then 10 Nintendo exclusives under their belts. While they have appeared on other platforms, neither of these characters has really ever strayed too far from Nintendo and some people even like to consider them Nintendo characters. Both franchises have also contributed a decent amount to gaming (Bomberman with the 6+ multiplayer function of his early games and Megaman in terms of allowing the player to choice their own path, his games' music, level design, etc) and thus are very worthy canidiates. Needless to say, most people would be happy with the addition of either character.
It's an understatement to say that Geno and Isaac are unique characters. Both have decent cult followings and are not immediately identifiable to casual Nintendo fans. Both offer very unique movesets. Isaac fights with a sword AND uses magic while Geno is essentially a wooden doll with the artillary of a small army. While these are important, there is an underlying to these characters that many people wouldn't see right away; both represent third parties that have made a decent amount of joint projects with Nintendo. Isaac belongs to Camelot, the people who created the Mario Golf and Mario Tennis games and Geno belongs to Square Enix, the people who obviously created Super Mario RPG: Legend of the Seven Stars and the recent Mario Hoops 3 on 3 and Hidaki Street. Wouldn't it be fair to pay tribute to either one of these companies? Both characters also come from games that many people consider to be overlooked or even forgotten by the sands of time like Kid Icarus was. Also, unlike ROB, both of these characters would carry a decent amount of the WTF factor in the same way that Mr. Game and Watch did the world and Marth did to those who lived outside of Japan. Still, outside of the fact that they are technically third party (but still part of what are essentially first/second party franchises), they have very little drawbacks.
Well, that's about it. Also, keep in mind that this thread is intended to express your own ideas instead (because I'm sure at least one person will do it) storm in here and claim that I'm a "ungrateful brat" for not liking the subpar roster we might recieve. Just to reinterate:
Like most people, it's the quality, not the quantity that severelly bugs me about Brawl's potential final roster.
As always, try to have fun with this.