Orah
Smash Cadet
@
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's bair vs fair knock back growth calculations was making me think about Dair hitstun growth.
I know a fresh Dair will have more hitstun than a stale dair but let's say for example:
You land a Fresh dair on a Fox at 0% vs landing a fresh dair on a fox at 30%. What's the difference between the amount of frames fox is stuck in hitstun. Ideally I'd like to know if I land a fresh dair at "X" percent I have " Y " hitstun frames to follow up their DI and continue the Punish.
I also think it would help if we knew the hitstun difference between a fresh dair ( 22%) vs a consecutive dair ( 20%) vs a staled dair (18% >). I know the follow ups are character specific, Dair sends the top 8 at different heights depending on % and follow ups depend on which way they DI but I think knowing this information would be a good start to getting consistent punishes.
Just for starters there are the early % dair > d-smash combos @ Zigludo collected
And I remember reading somewhere on here that if you Dair fox at 0% it's a guaranteed grab.
Which brings me to dair fox at 0%
Grab him at 22%
D-throw brings him to 27%
Jab to make him miss the tech now he's at 34% ( Perfect percent to dash a JC grab and start chain grabbing Fox which has 0-death potential)
Or do something more convential like following up with a running shffl fair which leads to an edge guard with fox at 51%
At mid % I think dair to fair works but I'm not sure which specific % or specific character, Or if you're a Champ like @Bizzarro Flame you can just keep dairing them for extra damage but then again styling like this may not get you the stock consistently.
Feel free to discuss.
I know a fresh Dair will have more hitstun than a stale dair but let's say for example:
You land a Fresh dair on a Fox at 0% vs landing a fresh dair on a fox at 30%. What's the difference between the amount of frames fox is stuck in hitstun. Ideally I'd like to know if I land a fresh dair at "X" percent I have " Y " hitstun frames to follow up their DI and continue the Punish.
I also think it would help if we knew the hitstun difference between a fresh dair ( 22%) vs a consecutive dair ( 20%) vs a staled dair (18% >). I know the follow ups are character specific, Dair sends the top 8 at different heights depending on % and follow ups depend on which way they DI but I think knowing this information would be a good start to getting consistent punishes.
Just for starters there are the early % dair > d-smash combos @ Zigludo collected
And I remember reading somewhere on here that if you Dair fox at 0% it's a guaranteed grab.
Which brings me to dair fox at 0%
Grab him at 22%
D-throw brings him to 27%
Jab to make him miss the tech now he's at 34% ( Perfect percent to dash a JC grab and start chain grabbing Fox which has 0-death potential)
Or do something more convential like following up with a running shffl fair which leads to an edge guard with fox at 51%
At mid % I think dair to fair works but I'm not sure which specific % or specific character, Or if you're a Champ like @Bizzarro Flame you can just keep dairing them for extra damage but then again styling like this may not get you the stock consistently.
Feel free to discuss.