SuSa
Banned via Administration
First off, read this as it is more correct then this topic could ever be:
http://www.smashboards.com/showthread.php?t=221969
Now how this applies to Snake and a tl;dr of it:
Frame Data taken from:
http://www.smashboards.com/showthread.php?t=242407
Snake's fastest aerial is Back air with:
Duration: 42
When hit Vertically ( ||||||| )
Back air is considered the best choice because you are able to FAST FALL starting on Frame 1. This is something you cannot do with an airdodge meaning you can strengthen your Terminal Velocity if you use an aerial.
When hit Horizontally ( _____ ):
Up Air is considered the best choice because you align your hurtbox parallel to the Blast Zone while back air would extend your hurtbox to the Blast Zone. While somewhat slower, it is still better. It appears Fastfalling affects horizontal momentum as well, so while leaving you in a slightly worse position it is still good to fastfall, then second jump when able to.
Also with my UNTESTED theory, bair extends your hurtbox possibly KILLING YOU sooner. I need to do testing for this however so PLEASE take this as an UNTESTED theory. I am still wondering exactly HOW I'd test this.
Swordgard, Niko, and myself all agree with this theory apparently.... :x therefore I was correct.
EDIT:
Swordgard, if I misread your thread or didn't understand something. Please correct me.
http://www.smashboards.com/showthread.php?t=221969
Now how this applies to Snake and a tl;dr of it:
Frame Data taken from:
http://www.smashboards.com/showthread.php?t=242407
Snake's fastest aerial is Back air with:
Duration: 42
When hit Vertically ( ||||||| )
Back air is considered the best choice because you are able to FAST FALL starting on Frame 1. This is something you cannot do with an airdodge meaning you can strengthen your Terminal Velocity if you use an aerial.
When hit Horizontally ( _____ ):
Up Air is considered the best choice because you align your hurtbox parallel to the Blast Zone while back air would extend your hurtbox to the Blast Zone. While somewhat slower, it is still better. It appears Fastfalling affects horizontal momentum as well, so while leaving you in a slightly worse position it is still good to fastfall, then second jump when able to.
Swordgard, Niko, and myself all agree with this theory apparently.... :x therefore I was correct.
EDIT:
Swordgard, if I misread your thread or didn't understand something. Please correct me.