• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

How to Create Custom Stage Select Screen (Normal / Melee Stage List) Need Help Inside

Jack Kieser

Smash Champion
Joined
Jan 11, 2008
Messages
2,961
Location
Seattle, WA
Ok, so I'm planning on hosting tournaments at UW in the future, and as a helpful measure to new players, I want to have custom stage select screens; the first screen is ONLY going to be BBRRC Neutral stages, and the second screen (which is usually Melee Stages) is ONLY going to be Counterpick stages. Banned stages won't be shown at all.

What I would like is a guide to how one would go about creating both lists. I would rather, if the option exists, create those lists through editing sc_selmap.pac than do it using codes because I'm also going to be editing sc_selmap.pac anyway to change some of the textures around (so the lists are called "Starter" and "Counterpick", respectively, on screen).

Can someone please either post a guide or link me to existing guides (they've fallen so far down the thread list that searching for them yields about 50 pages of results), and I'll update the OP so that this thread can remain an in-depth guide to SSS hacking.

Thanks in advance.
 

Jack Kieser

Smash Champion
Joined
Jan 11, 2008
Messages
2,961
Location
Seattle, WA
Ok, found a guide by MK, that I'll probably get around to adding to the OP. In the meantime, I'm trying to use it to create a Custom SSS 2.0 code, and failing. For some reason, I'm getting a DSI exception in Gecko... but I'm sure my byte counts are alright, so that can't be it. Here's my code: see if you can find any problems.

Code:
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78

2D05FFFF 418A0014
006B929C 00000007
066B99D8 00000007
0C001401 1A0E2800

0618131D 1E1B1C00
006B92A4 0000000B
066B9A58 0000000B
0D27020B 0F24080A
111D2100 00000000

06407AAC 00000058
01010202 03030404
05050606 37640808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 07070000
Thanks in advance, FAQs board.
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
Try this one.

Code:
046b8f5c 7c802378
046b8f64 7c6300ae
040af618 5460083c
040af68c 38840002
040af6ac 5463083c
040af6c0 88030001
040af6e8 3860ffff
040af59c 3860000c
060b91c8 00000018
bfa10014 7cdf3378
7cbe2b78 7c7d1b78
2d05ffff 418a0014
006b929c 00000007
066b99d8 00000007
00010c0e 141a2800
006b92a4 00000006
066b9a58 00000006
020b0d0f 24270000
06407aac 000000a0
01010202 03030404
05050606 07070808
0909330a 0b0b0c0c
0d0d0e0e 130f1410
15111612 17131814
19151c16 1d171e18
1f19201a 211b221c
231d241e 251f2932
2a332b34 2c352d36
2f373038 3139323a
2e3bffff 40014101
42014301 44014501
46014701 48014901
4a014b01 4c014d01
4e014f01 50015101
52015301 54015501
56015701 58015901
5a015b01 5c015d01
5e015f01 60016101
62016301 64016501
e0000000 80008000
 

Jack Kieser

Smash Champion
Joined
Jan 11, 2008
Messages
2,961
Location
Seattle, WA
What got changed? What did I do wrong in my first attempt?

EDIT: The code works beautifully, by the way. Exactly what I was aiming for. ^_^ Many thanks. So, is it safe to say there's no way to do this by editing sc_selmap.pac?
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
Editing sc_selmap is not the way to go for what you were aiming for as you may have made certain texture and file references invalid by doing so.
 

Jack Kieser

Smash Champion
Joined
Jan 11, 2008
Messages
2,961
Location
Seattle, WA
Oh, that makes me sad... Too bad it doesn't work like sc_selcharacter.pac does. Anyway, what is the difference between the code you made and the original code I tried? I want to understand the difference for when I make up an actual guide.
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
Jack.

By doing so you're taking away the option for both players to agree to play on a banned stage, and that is BS.
 

Jack Kieser

Smash Champion
Joined
Jan 11, 2008
Messages
2,961
Location
Seattle, WA
Supreme, when new players who have never played competitive Brawl before are learning a brand new system of rules, keeping it simple helps them learn. This is intended for starting a new Brawl scene entirely from scratch (Seattle doesn't exactly have a burgeoning Brawl scene; in fact, it's non-existent, in a practical sense).

Once they learn how to play competitively, I'll take off the training wheels. Besides, this is a guide thread; if you have that big of a problem with it, PM me.
 
Top Bottom