Doq
Smash Lord
So if you're anything like me, you have multiple builds/versions of Melee right? That's why you came to this thread in the first place. This guide I wrote is for those, who are like me, and have some sort of trouble separating one game from the next.
You'll need a few things:
1. GCRebuilder. You'll need this to modify the GC image's file system.
2. A hex editor. I really hope you know what that is, and if you don't have one, you can grab the one I use here.
3. A copy of Melee. No I will not provide this for you, go get your own.
How to change the game ID:
1. Open up your image in GCr. For the images below, I'm using a modified version of my build that uses the 20XX pack (Dr.Kirby's Prototype Melee 4.04x, 20XX version 2.04)
(Now, my game ID is already modified, but I'll modify it again.)
2. The game ID is in the ISO.hdr file, so export that
3. Open your desired hex editor (I use HxD.) and navigate to where you saved ISO.hdr
First six characters is the game ID. You can make this anything you want, but make sure the fourth character is the region. (E for america, P for europe, J for japan)
The name in that same file can be modified as well. Dolphin won't use this name, but some loaders may (I know Nintendont does).
Save and close it.
4. Back in GCr, reimport the ISO.hdr you just modified. If you want to see changes, close and reopen the image.
[no image, see note1]
Should now have a changed game ID.
note1: I had made the demonstration title too long to be imported into GCr or even readable, so try to make the ISO.hdr title shorter, the opening.bnr does not have this limitation.
Speaking of opening.bnr, let's go into changing the title for Dolphin and certain loaders:
1. Open up that image again in GCr. (Prototype Melee 3.0 this time, because I wrecked the one I was using)
Off to the left is data from the opening.bnr. You can DIRECTLY modify this! Hooray for laziness! Just modify what you want and click save changes.
Done! Load it in Dolphin or loader for awesomesauce.
note2: If you do change the game ID, you will lose all saved data unless you change the game ID on the memory card data as well. That may/may not be more complicated, although I may get into it later.
You'll need a few things:
1. GCRebuilder. You'll need this to modify the GC image's file system.
2. A hex editor. I really hope you know what that is, and if you don't have one, you can grab the one I use here.
3. A copy of Melee. No I will not provide this for you, go get your own.
How to change the game ID:
1. Open up your image in GCr. For the images below, I'm using a modified version of my build that uses the 20XX pack (Dr.Kirby's Prototype Melee 4.04x, 20XX version 2.04)
2. The game ID is in the ISO.hdr file, so export that
3. Open your desired hex editor (I use HxD.) and navigate to where you saved ISO.hdr
The name in that same file can be modified as well. Dolphin won't use this name, but some loaders may (I know Nintendont does).
4. Back in GCr, reimport the ISO.hdr you just modified. If you want to see changes, close and reopen the image.
[no image, see note1]
Should now have a changed game ID.
note1: I had made the demonstration title too long to be imported into GCr or even readable, so try to make the ISO.hdr title shorter, the opening.bnr does not have this limitation.
Speaking of opening.bnr, let's go into changing the title for Dolphin and certain loaders:
1. Open up that image again in GCr. (Prototype Melee 3.0 this time, because I wrecked the one I was using)
note2: If you do change the game ID, you will lose all saved data unless you change the game ID on the memory card data as well. That may/may not be more complicated, although I may get into it later.
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