It's time to talk about this - Yesterday we talked about equipment, but today it's time to talk about Downloadable Content. It's clear that this won't be like the first three Smash games where everything is done at launch - Even if everything is said and done at launch, patches are still very likely. Let's talk about some different possibilities here,
1. Smash Switch only receives patches with no new content
Even if someone is anti-patch, receiving patches for bug fixes that could crash the game is pretty common. Given that we're expecting a game on the power of Super Smash Bros. for Wii U, but with portable capacity similar to Super Smash Bros. 3DS, it's inevitable that Smash Switch will receive some sort of patching.
2. Smash Switch receives some Downloadable Content, but only in small waves
Similar to last time, though possibly in a smaller or bigger scale. This would contain probably about a year or two of updates.
3. Smash Switch ends up being a Deluxe edition (roster-wise) of Super Smash Bros for Wii U / 3DS
Given the development times and Roster Stress, it's possible that we see something closer to this. Though, this possibility could easily blend with the others
4. Smash Switch follows the Splatoon 2/DOTA 2 model for content updates
Every character for free, but characters gradually being added to the game to produce a longer lifespan, with updates until towards the end of it's life span (at least 3 years)
5. Smash Switch gets a ton of Downloadable Content, but all paid for
Something closer to BlazBlue: Cross Tag Battle instead of Splatoon 2 / Dota 2, possibly with an "Expanded edition" later down the line. Somewhere about a two year long life span of updates, at least.
Author's notes: What are your thoughts? How do you think Smash Switch will manage? In a few days, we're sure to have some answers.
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