When characters get redesigned, what happens to their portrayal in Smash if they return? If a character has multiple distinct designs to choose from, how does Smash choose? Questions like that are what I ask the users of SmashBoards. Sometimes it seems like they try to keep everyone updated as much as possible to represent their newest games - other times they'll pull from earlier entries' character designs, for a multitude of possible reasons. Sometimes they just up and redesign a character themselves!
How do you think Smash should handle character redesigns or having multiple iterations of a character? What designs do you want to see Smash use for certain characters?
I'm personally hoping we see a return to uniformity of the Zelda cast - variant clones are fine, but I want the main three to come from the same game. I also hope they use the awesome-looking SF6 designs for Ryu and Ken. If not, they should at least have the Focus Attack be replaced with Drive Impact, since it's just an aesthetic change.
How do you think Smash should handle character redesigns or having multiple iterations of a character? What designs do you want to see Smash use for certain characters?
I'm personally hoping we see a return to uniformity of the Zelda cast - variant clones are fine, but I want the main three to come from the same game. I also hope they use the awesome-looking SF6 designs for Ryu and Ken. If not, they should at least have the Focus Attack be replaced with Drive Impact, since it's just an aesthetic change.