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Smash 3DS How "Limiting" is the 3DS? - Kotaku Article

Xigger

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Just to get back on topic...

What are the normal misunderstandings people have about 3DS holding back Smash? I hear smaller roster size, less complicated mechanics, no cutscenes, and less content overall.
 

MarioAnIke

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Just to get back on topic...

What are the normal misunderstandings people have about 3DS holding back Smash? I hear smaller roster size, less complicated mechanics, no cutscenes, and less content overall.
3Ds IS holding back Smash. It does have a smaller roster size, but guess what, SO DOES THE WII U VERSION!!! The 3Ds version will introduce a new game mode, so yeah, it basically will
 

AnOkayDM

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3Ds IS holding back Smash. It does have a smaller roster size, but guess what, SO DOES THE WII U VERSION!!! The 3Ds version will introduce a new game mode, so yeah, it basically will
Oh? If you know the size of the game's roster, then you must know the roster itself. Please elaborate on your magical knowledge.
 

MarioAnIke

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You're claiming the Smash 4 roster is small. We don't know the entire roster yet, and you're already claiming that. So you must know something the rest of us don't. Please, fill us in.
Who do you think I am, Masahrio Sakurai!
 

AnOkayDM

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Who do you think I am, Masahrio Sakurai!
You're clearly not, so stop acting like you know things the rest of us don't. You can't claim the roster is small when we don't know it yet. Claims that the 3DS is "holding back" Smash Bros. are moronic and baseless.
 

Wario Bros.

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MarioAnlke: You clearly don't know how to behave or contribute on a forums like this. Your profile says you're 45 but you acting like a 10 year old. If you are 45, ACT 45. If not, then you might need to leave.
 

AnOkayDM

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MarioAnlke: You clearly don't know how to behave or contribute on a forums like this. Your profile says you're 45 but you acting like a 10 year old. If you are 45, ACT 45. If not, then you might need to leave.
*coughtrollcough*
 

MarioAnIke

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You're clearly not, so stop acting like you know things the rest of us don't. You can't claim the roster is small when we don't know it yet. Claims that the 3DS is "holding back" Smash Bros. are moronic and baseless.
I'm saying the roster is small AS OF NOW.
 

AnOkayDM

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I'm saying the roster is small AS OF NOW.
It's not though. What we know of it may be, but the roster was finalized a long time ago. The game doesn't come out until next year, probably not until at least spring (and probably later) of next year at that. Give it time. We've already gotten a fair amount of character reveals for how long it's been since the game was officially shown.
 

JetpackX

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It's not though. What we know of it may be, but the roster was finalized a long time ago. The game doesn't come out until next year, probably not until at least spring (and probably later) of next year at that. Give it time. We've already gotten a fair amount of character reveals for how long it's been since the game was officially shown.
The game will probably come out in Q4 of 2014 or Q1 of 2015.
 

AnOkayDM

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The game will probably come out in Q4 of 2014 or Q1 of 2015.
It'd better not ****ing be 2015. That reveal trailer promised 2014. :glare: In seriousness though, I do expect it to actually be out next year, not the year after. Hell, by February they will have been working on it for two years.
 

Xigger

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It's not though. What we know of it may be, but the roster was finalized a long time ago. The game doesn't come out until next year, probably not until at least spring (and probably later) of next year at that. Give it time. We've already gotten a fair amount of character reveals for how long it's been since the game was officially shown.

I keep hearing that: Do we really know if the roster was finalized? We heard it was for Brawl, we know it wasn't for Melee, but do we know about this game?
 

Morbi

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The game will probably come out in Q4 of 2014 or Q1 of 2015.
I really doubt that. Nintendo is going to want to push a console seller like Smash U. Why do you think they won't even bother working on an Adventure Mode? I think late Q2 or early Q3 2014 at the latest. Nintendo might be in its own little world. However, the other consoles are going to sweep it away. That is what happens when you release a current gen console in the next gen period. I wouldn't be surprised if the 2DS was more powerful than the Wii U to be honest.
 

AnOkayDM

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I keep hearing that: Do we really know if the roster was finalized? We heard it was for Brawl, we know it wasn't for Melee, but do we know about this game?
Hmmm. I can't actually find confirmation that it has been finalized. Nevertheless, we know it was for Brawl; Sonic got in due to massive popularity and is most likely the reason some characters were cut, but everyone else was planned. I expect the situation is the same here, especially since the game has been in development for a year and a half by now...I think Sakurai was thinking about the characters he wanted before he was even finished with Kid Icarus too.

So I guess not a hundred percent, but it seems likely this late in development. Besides, there's no character that even compares to Sonic's popularity that hasn't been announced already, so I think we can count out surprises like that messing with the roster this time.
 

MarioAnIke

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It's not though. What we know of it may be, but the roster was finalized a long time ago. The game doesn't come out until next year, probably not until at least spring (and probably later) of next year at that. Give it time. We've already gotten a fair amount of character reveals for how long it's been since the game was officially shown.
Yeah. When I saw the trailer at E3 2013, I thought that was the official list of characters.

The roster isn't done yet. (At least I don't think it is)
I don't think it's done. I think we've got a long way to go until SSB4 sees the light of day.

Play nice people. Try to keep on topic and avoid those nasty rabbit holes.



It has been finalized.
I seriously don't think it's finalized. Needs more DK series characters. Same for Pokémon. And Star Fox, but I really don't care about that.

Yeah. When I saw the trailer at E3 2013, I thought that was the official list of characters.
DERP
 

Venus of the Desert Bloom

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MarioAnlke, I warned you before about double posting and spamming. If you want to make another post, just edit it by clicking the Edit button. Double posting/spamming further will result in infractions. This is your last warning.

I don't think it's done. I think we've got a long way to go until SSB4 sees the light of day.
2014 isn't that far away. With Namco and Sakurai's team both working on it, it won't be as long or as delayed as SSBB was.


I seriously don't think it's finalized. Needs more DK series characters. Same for Pokémon. And Star Fox, but I really don't care about that.
Sakurai has gone on the record to say it was for the most part. The roster we have right now on the site isn't a finalized. Sakurai has already picked out and fleshed out the roster months ago. In fighting games, the roster is the earliest part of development.

And no, I don't think the 3DS will hold back/have a negative impact on the Wii U version. Most people own a 3DS rather a Wii U. That being said, it was a smart idea to make two versions.
 

κomıc

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3DS version has Reset Bomb Forest.

That automatically means it's better than the Wii U version.
 

AnOkayDM

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Yeah. When I saw the trailer at E3 2013, I thought that was the official list of characters.


I don't think it's done. I think we've got a long way to go until SSB4 sees the light of day.


I seriously don't think it's finalized. Needs more DK series characters. Same for Pokémon. And Star Fox, but I really don't care about that.


DERP
You're not listening to me. The roster is most likely done. Just because we haven't seen everyone, doesn't mean it's not done. Of course we haven't seen everyone! He's not gonna show us the entire roster many months before the game is out. 'cause if he does, there goes all the hype of slowly releasing characters and building up tension.

We have not seen the whole roster. The roster is not small. Cool your jets.
 

Wario Bros.

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Anywho, back on topic. One Nintendo 3DS game I could compare is Cartoon Network: Punch Time Explosion. This game is the KING of Super Smash Bros. plagiarism you'll ever find. The game has 18 playable characters, 19 stages (plus 13 story mode only maps), and some other stuff, yet the ROM size of the game is only 450 MB. This is pretty impressive, especially for a Nintendo 3DS launch window title that was made by a nobody developer (Papaya Studios). That enough tells me to have zero doubts on the Smash 3DS game's capability even more.
 

Morbi

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You're not listening to me. The roster is most likely done. Just because we haven't seen everyone, doesn't mean it's not done. Of course we haven't seen everyone! He's not gonna show us the entire roster many months before the game is out. 'cause if he does, there goes all the hype of slowly releasing characters and building up tension.

We have not seen the whole roster. The roster is not small. Cool your jets.
However, just because we assume that the roster is done does not mean that it is done. The roster may not be finalized yet. They added Jigglypuff, Wolf, and Toon Link pretty late into the development cycle. Obviously they were exceptions. That doesn't necessarily change the notion that the roster isn't finalized until the game comes out.
 

AnOkayDM

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However, just because we assume that the roster is done does not mean that it is done. The roster may not be finalized yet. They added Jigglypuff, Wolf, and Toon Link pretty late into the development cycle. Obviously they were exceptions. That doesn't necessarily change the notion that the roster isn't finalized until the game comes out.
It may not be one hundred percent finalized, but Sakurai knows who he wants in the game. It's only a matter of getting the time to implement everyone, and hoping no dark horses come riding up at the end of the dev period.

The other thing we should bear in mind is the chance of characters they couldn't find the time for getting in as DLC. As long as they actually didn't have the time to finish those characters (not "we'll leave them out for DLC's sake"), I don't see a problem with that.
 

Rocket Raccoon

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Just to get back on topic...

What are the normal misunderstandings people have about 3DS holding back Smash? I hear smaller roster size, less complicated mechanics, no cutscenes, and less content overall.
With what everyone is saying, I believe 3DS will be the same as Wii U.

(This is a reply to your signature.) Is that really what Sakurai said?
 

AnOkayDM

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With what everyone is saying, I believe 3DS will be the same as Wii U.

(This is a reply to your signature.) Is that really what Sakurai said?
He said it, but followed up with saying that if they put in a lot of time and effort, they could make it happen. Plus, Sakurai changes his mind a fair bit from game to game, so what was true then may no longer be.
 

Morbi

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He said it, but followed up with saying that if they put in a lot of time and effort, they could make it happen. Plus, Sakurai changes his mind a fair bit from game to game, so what was true then may no longer be.
Yes. It would be similar to the Villager. Not to mention the fact that the Wii U is way better than the Wii. They can do things on it that would have never worked on the Wii.
 

AnOkayDM

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Yes. It would be similar to the Villager. Not to mention the fact that the Wii U is way better than the Wii. They can do things on it that would have never worked on the Wii.
Exactly. The Villager wasn't in Brawl because he comes from a peaceful game and Sakurai didn't want to ruin that. Smash 4 rolls around and tosses that right out the window.
 

Zink Imp

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In terms of framerate, I think it'll be able to hold a steady 60 fps...in 2d mode. 3D mode might cause it to go down to 30 fps. In DOA:D, it ran at 60fps in 2D but 30fps in 3D. On the flipside, Tekken ran at 60fps in both 2D and 3D. I guess since it's Namco, we can expect 60fps in both modes? Then again, the stages will be more elaborate than Tekken's. Also throw in 4 characters, items and final smashes. Let's see what will happen.
 

Xigger

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Ahaha, looks like my signature stirred up some trouble. I should put the one about the villager right next to it: that would be more interesting.

To keep the conversation going even further, we haven't touched up much on one factor that makes the 3DS limiting: Execution. It's common knowledge that Ditto was a Pokeball Pokemon in Melee, but was removed very late in development due to problems with the Ice Climbers. Likewise, we've already heard of 3DS problems implementing multiple combatant characters, with the mentioned character being Ice Climbers.

We just MIGHT get cuts for no reason other than difficulties implementing on either console. Ice Climbers (and arguably Zelda, Sheik, Zero Suit Samus, Pokemon Trainer, Giga Bowser, Warioman) could technically be in danger.
 

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Good read, I may do a video about this.

I was one of the worried people at first, but then I analyzed the quote and saw a different interpretation.

He never states he's going to reduce the AMOUNT of characters, but rather, the actual character themselves, as you've pointed out. This may mean that Olimar will have less Pikmin on-screen, for instance.

At the same time, this can mean that certain characters won't make the cut. But not because of cartridge size but rather because of character complexity. Ice Climbers may not be returning because the 3DS may not be able to render 8 characters on the same busy stage at once. Final Smashes may be adjusted because they'd be too taxing on the 3DS CPU.

Quantity isn't the problem here, it's complexity.
 

AnOkayDM

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Ahaha, looks like my signature stirred up some trouble. I should put the one about the villager right next to it: that would be more interesting.

To keep the conversation going even further, we haven't touched up much on one factor that makes the 3DS limiting: Execution. It's common knowledge that Ditto was a Pokeball Pokemon in Melee, but was removed very late in development due to problems with the Ice Climbers. Likewise, we've already heard of 3DS problems implementing multiple combatant characters, with the mentioned character being Ice Climbers.

We just MIGHT get cuts for no reason other than difficulties implementing on either console. Ice Climbers (and arguably Zelda, Sheik, Zero Suit Samus, Pokemon Trainer, Giga Bowser, Warioman) could technically be in danger.
If Olimar is in, I feel confident that Zelda, Sheik, ZSS, and PT will be. Only one of these characters is out at a time, so that shouldn't be an issue.

ICs may be, but I still doubt it. They'll get it to work, I'm sure.
 

Morbi

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Good read, I may do a video about this.

I was one of the worried people at first, but then I analyzed the quote and saw a different interpretation.

He never states he's going to reduce the AMOUNT of characters, but rather, the actual character themselves, as you've pointed out. This may mean that Olimar will have less Pikmin on-screen, for instance.

At the same time, this can mean that certain characters won't make the cut. But not because of cartridge size but rather because of character complexity. Ice Climbers may not be returning because the 3DS may not be able to render 8 characters on the same busy stage at once. Final Smashes may be adjusted because they'd be too taxing on the 3DS CPU.

Quantity isn't the problem here, it's complexity.
Yes. That is the problem. No one doubts the memory of the 3DS, as you stated, it is the complexity. This means that the two versions might be very different. One game might have certain things that work, like Olimar on the Wii U. The 3DS; however, will have what is widely speculated as only 3 Pikmin. I am personally also worried about some of the graphical differences. I don't know if Ridley would be a practical character on the 3DS because of the complexity of developing certain attributes like his joints and hanging limbs. That is just a personal concern of mine after seeing the desecrated Donkey Kong.
 
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