@DJ Asakura: One goal of SSB is to make a fighting game of characters that (ideally) have no advantage over one another. They don't want to make characters better than others, because that discourages people from playing with who they like. This game is about having fun, and if you keep losing (or, incidentally, winning because there is no challange) it becomes less enjoyable. Yes, SSB is mostly about the pilot, but there is no reason to make a character overpowered just because he is "cool". In other people's minds he may not be cool, so IF, and that is a big if, Zero gets in, he should be on a level with everyone else. Enough said.
@Basement Dweller: Yeah, I didn't realize you were talking about something similiar to when he teleports in. That makes a whole lot more sense know.
Should we start working on a master move list? Basement Dweller, if you wouldn't mind updating the 1st post with all of the button combos for attacks (a, aa, bup, etc.) and then you can fill them in as we agree on attacks? So far, I'm pretty sure we can go ahead and put BNeutral on the Z Buster, put BUp on the rising fire uppercut thing, and DAir on the ice sword.
Okay, you guys seem to want the five slash on a, aa, aaa, aaaa, aaaaa so I guess we can do that. The Smash -> A we want as the horizontal slash. I'd still like to incorporate something from every Zero playable game, so I had an idea. The Smash over could be the slash, and then if you press a again (similiar to the Link's smash over) he follows up with a buster shot. Thoughts? I just really like the idea as it fits Zero's flavor so to speak quite well. Basement, for your SmashUp A, are you talking about something similiar to the Dragon Slash? ( I dunno, thats just the name I know that slash by in MMX:CM) Also, what else does Zero use to attack besides the Z Saber and the Z Buster? Anything? I want to incorporate a wide range of attacks, because it tends to make the sword characters less boring.