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How about Brian from Quest 64?

The Basement Dweller

Smash Master
Joined
Jul 17, 2006
Messages
3,059
People want a mage/magic user and Brian fits that description plus he would represent his own game adding representation and he is the main charcter unlike the other mages that were suggested from FE.



A: Staff Swing
AA: Staff Cross
AAA: Head Stave
Running A: Homing Arrow 2
Forward A: Rock 1
Down A: Staff Trip
Up A: Wind Cutter 1
Smash A: Rock 2(Rock 3 full charge)
Smash Down A: Hot Steam 1(Hot Steam 2 full charge)
Smash Up A: Wind Cutter 2(Wind Cutter 3 full charge)
Air A: Wind Wall(if it hits an enemy, it may give them more weight, and slow them down)
Air Forward A: Large Cutter(he swings his staff forward, creating a large blade of wind, slicing forward for a few seconds)
Air Down A: Ice Knife(he points his staff downward and 4 blades of ice appear around him, cannot freeze, or do much, but looks rather sweet)
Air Up A: Fire Pillar
Air Back A: Homing Arrow 1(he stabs his staff backwards, creating three red arrows that spin around it, doing mediocre damage)
B: Fireball 1(Fireball 2 with slight charge, Fireball 3 with full charge)
Down B: Water Pillar 1(Water Pillar 2 with slight charge, Water Pillar 3 with full charge)
Forward B: Cyclone
Up B: Return/Exit(Return teleports him a certain distance equal to 1/3 inches times his current damage, directly towards the edge, and it will grab the edge if applicable. Exit is the same as Mewtwo's Teleport, but only is in use while on the ground.)
Z: Grab
Z + A: Head Stave
Z Forward: Fire Bomb(he launches them forward in a lowball shot while they're encased in flames)
Z Downward: Ice Wall(light blue clouds appear around Brian, possibly freezing the enemy, doesn't move them very far or do much damage though)
Z Upward: Wind Walk(just throws them high into the sky, and the character launched goes much slower for 5 seconds than normal)
Z Backward: Rolling Rock(the character is send rolling on the ground backwards a few feet, if it hits someone, there's a small chance the hit character may join the opponent in a rolling frenzy)
Supermove(s)
When Brian grabs the Smash Icon, he gets 2 seconds to choose a following move by pressing Up, Back, Down, or Forward on the Control Stick. Default is Forward.
Up: Extinction(The ultimate fire spell selects the highest damaged opponent, and if they have over 100% and more than 1 Life, then lose a stock(but stay in the same place))
Back: Avalanche(The extremely powerful rock spell launches Boulders in a similar fashion to Onix's Rock Throw from SSB64, with wider range, but much less height. The damage is 10% per boulder)
Down: Walking Water(This giant water spell starts by creating a Water Pillar 3 itself, and sending it forward for tremendous damage, but little knockback. Causes about 20% to each opponent)
Forward: Ultimate Wind(Unlike the other spells, this one targets all opponents, including weak monsters if applicable. They take 30% damage each.)
If Brian has 150% or more, the moves change to these.
Up: Power Staff 2(A red beam appears below Brian and shoots upwards...doing no damage, though. For 30 seconds, he does double the damage he normally would for pure Physical attacks only)
Back: Magic Barrier(a small red bubble creates over him, and then a somewhat larger bubble goes around him. For 20 seconds, all non-physical attacks, including items, do absolutely nothing to Brian. However, Fans will break his shield even with a weak attack or throw. And Shield Breaker destroys it automatically.)
Down: Healing Level 2(Brian heals 30% damage onto himself.)
Forward: Weaken All(all opponents cannot use their normal shield for 10 seconds)
Taunt: He lifts his staff above his head, and circles it, then slams it into the ground.
Winning Taunt 1: He spins his staff and jumps up, via his classic winning taunt from Quest 64.
Winning Taunt 2: He puts his hand up to his staff and his staff is in a horizontal position, then creates a Red X that falls onto him, basically backfiring a Silence spell and casting it on himself.
Winning Taunt 3: He quickly runs, then falls on his face. His staff stands up by itself, and glows a bright yellow, then finally dances for a little bit.
Weight: 2
Power: 4
Speed: 3
Jump: 2
Usage: 1
 

zombie7775

Smash Lord
Joined
Jul 16, 2006
Messages
1,767
Location
Ohio
I havent played the game and as long as the magic attacks are different from zeldas then I say it could be a good idea.
 

The Franchise

Smash Journeyman
Joined
Jun 13, 2006
Messages
308
Location
Canada
I know that game. I conquered it in under a week. While horribly suffering from the flu.

I'm going to say no to this suggestion on the basis of the single game he appeared in being way too easy. Well that and the fact Brian more then likly has no fan base at all.
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,471
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
Melee has one magic character, Zelda.

Anyway, this is one of my favorite rpgs, and it is indeed a fun game. Definately not a high-grade game, but fun none the less. Naturally, many attacks would need to be modified to fit the Smash standards, mostly giving him variations of his Staff attack.

He has 60 different normal spells to use(and possibly the 4 ultimate spells of 60 could be a randomized Super Move), and more than enough buttons to only need half of it...or maybe move.

For example, holding Down B down for a bit could turn Water Pillar 1 to Level 2, and holding it down even longer could turn it to Level 3. The same could work for Fireball 1-3 but for the normal B Button. The hard part is where to utilize Rock 1-3 and Wind Cutter 1-3. Since he does have a recovery(respectfully one of his Teleport moves, being Return, Escape, and Exit, heh)

Point being, he's a young character with great potential that doesn't need to worry about tons of physical moves at all.
 

Zombie Cola

Smash Ace
Joined
Jul 30, 2006
Messages
779
Of all the magic wielding RPG characters you could choose...you go for BRIAN. HIS NAME IS BRIAN, WTF?! Plus that game lacked any real depth, and the camera sucked, and all the attacks were uber generic.....and he had a quail hair thing going on......and the story sucked......and.........................................
 

icymatt

Smash Lord
Joined
May 26, 2006
Messages
1,154
I'm pretty sure THQ (Quest 64's publisher) only makes wrestling games now.
 

Gaudion

Smash Apprentice
Joined
Mar 7, 2006
Messages
109
Location
Brandon, Florida.
Quest 64 was easily the worst RPG of the 64/PSX/Saturn era, and I daresay one of the worst RPG's of all time. In fact, it's kind of hard to even call it an RPG as the game can be conquered in its entirety in four hours or less.

I would be absolutely shocked beyond belief if Brian made it into Brawl. I would be absolutely shocked beyond belief if he was considered or his name was even uttered among the developers.
 

The Basement Dweller

Smash Master
Joined
Jul 17, 2006
Messages
3,059
The character bothered me a little and the game was really easy, but it was somewaht entertaining the point is that he is a mage that starred in his own game thus was essential to the story while the other mages that were suggested were not. Sorry I don't know about the "Black Mage" so he may be an exception.
 

bbb

Smash Champion
Joined
May 28, 2006
Messages
2,051
Location
LATE05
I'm sure there's a migical first party character out there that starred in a game, but I stand my point, I hated this game, which is unusual because I'm a huge fan of RPG's.
 

Kashakunaki

Smash Master
Joined
May 22, 2006
Messages
3,014
Location
Albuquerque, New Mexico
So... the only arguement made against Quest 64 and Brian is that his game sucked...

Well, I tell you my fine friends, that is one of my favorite games of all time. Uh-oh, differing opinions. *'splode*

I can't believe I didn't think of this. Though, I believe chances and probability very low, I think he would have the potential to make a great character. Many examples already displayed by the guy with the Captain Falcon avatar.
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,471
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
You know, I even took the time to make a good move list for him using his spells and very few physical attacks.

A: Staff Swing
AA: Staff Cross
AAA: Head Stave
Running A: Homing Arrow 2
Forward A: Rock 1
Down A: Staff Trip
Up A: Wind Cutter 1
Smash A: Rock 2(Rock 3 full charge)
Smash Down A: Hot Steam 1(Hot Steam 2 full charge)
Smash Up A: Wind Cutter 2(Wind Cutter 3 full charge)
Air A: Wind Wall(if it hits an enemy, it may give them more weight, and slow them down)
Air Forward A: Large Cutter(he swings his staff forward, creating a large blade of wind, slicing forward for a few seconds)
Air Down A: Ice Knife(he points his staff downward and 4 blades of ice appear around him, cannot freeze, or do much, but looks rather sweet)
Air Up A: Fire Pillar
Air Back A: Homing Arrow 1(he stabs his staff backwards, creating three red arrows that spin around it, doing mediocre damage)
B: Fireball 1(Fireball 2 with slight charge, Fireball 3 with full charge)
Down B: Water Pillar 1(Water Pillar 2 with slight charge, Water Pillar 3 with full charge)
Forward B: Cyclone
Up B: Return/Exit(Return teleports him a certain distance equal to 1/3 inches times his current damage, directly towards the edge, and it will grab the edge if applicable. Exit is the same as Mewtwo's Teleport, but only is in use while on the ground.)
Z: Grab
Z + A: Head Stave
Z Forward: Fire Bomb(he launches them forward in a lowball shot while they're encased in flames)
Z Downward: Ice Wall(light blue clouds appear around Brian, possibly freezing the enemy, doesn't move them very far or do much damage though)
Z Upward: Wind Walk(just throws them high into the sky, and the character launched goes much slower for 5 seconds than normal)
Z Backward: Rolling Rock(the character is send rolling on the ground backwards a few feet, if it hits someone, there's a small chance the hit character may join the opponent in a rolling frenzy)
Supermove(s)
When Brian grabs the Smash Icon, he gets 2 seconds to choose a following move by pressing Up, Back, Down, or Forward on the Control Stick. Default is Forward.
Up: Extinction(The ultimate fire spell selects the highest damaged opponent, and if they have over 100% and more than 1 Life, then lose a stock(but stay in the same place))
Back: Avalanche(The extremely powerful rock spell launches Boulders in a similar fashion to Onix's Rock Throw from SSB64, with wider range, but much less height. The damage is 10% per boulder)
Down: Walking Water(This giant water spell starts by creating a Water Pillar 3 itself, and sending it forward for tremendous damage, but little knockback. Causes about 20% to each opponent)
Forward: Ultimate Wind(Unlike the other spells, this one targets all opponents, including weak monsters if applicable. They take 30% damage each.)
If Brian has 150% or more, the moves change to these.
Up: Power Staff 2(A red beam appears below Brian and shoots upwards...doing no damage, though. For 30 seconds, he does double the damage he normally would for pure Physical attacks only)
Back: Magic Barrier(a small red bubble creates over him, and then a somewhat larger bubble goes around him. For 20 seconds, all non-physical attacks, including items, do absolutely nothing to Brian. However, Fans will break his shield even with a weak attack or throw. And Shield Breaker destroys it automatically.)
Down: Healing Level 2(Brian heals 30% damage onto himself.)
Forward: Weaken All(all opponents cannot use their normal shield for 10 seconds)
Taunt: He lifts his staff above his head, and circles it, then slams it into the ground.
Winning Taunt 1: He spins his staff and jumps up, via his classic winning taunt from Quest 64.
Winning Taunt 2: He puts his hand up to his staff and his staff is in a horizontal position, then creates a Red X that falls onto him, basically backfiring a Silence spell and casting it on himself.
Winning Taunt 3: He quickly runs, then falls on his face. His staff stands up by itself, and glows a bright yellow, then finally dances for a little bit.
Weight: 2
Power: 4
Speed: 3
Jump: 2
Usage: 1
 

The Basement Dweller

Smash Master
Joined
Jul 17, 2006
Messages
3,059
Yeah and I did a little research commoyoshi you were eight when it came out if you are going to lie about your age don't tell how old you are.
 

thefindingmoon

Smash Cadet
Joined
Jul 8, 2007
Messages
44
brian is my favorite character of all time,,,his game kinda bored me,, but the character was the best he totally deserves a spot in smash bros. all more then snake does for sure
 

DarkWolf123

Smash Apprentice
Joined
Jun 5, 2007
Messages
184
Location
Hyrule
DUDE i love that game, i was a little kid when i had it for 64 and i was too scared to ever even play bosses and stuff.... :( But i think he would be a great magic character. I would play as him :)
 

ZeldaFox38

Smash Lord
Joined
Jul 16, 2001
Messages
1,031
Location
Titania, in a cave
This is what I remember from the time(s) I beat Quest 64: there were only three spells you needed to know. And that was Healing, Avalanche, and Power Staff. I beat Mammon using only Brian's stick. :laugh:

Yeah . . .THQ is . . .special.

I'll say this about Quest 64: it's probably one of the easiest games/RPGs I've ever played, but it's not the worst. We're underestimating the powers of the rest of THQ's "special" games. And, you know, classic junk. Like E.T. and Custer's Revenge. Or Strawberry Shortcake. *shudders*

So . . .I think Brian has about as great of a chance as Bayou Billy.
 

Got Blood?

Smash Lord
Joined
Jun 30, 2006
Messages
1,278
Quest 64 was an awesome game.That'd be cool to see Brian in the game.He'd be a cool little fella to play as.
 

O D I N

Smash Hero
Joined
Mar 13, 2005
Messages
7,408
Location
GameAngel64's house, getting my @#% handed to me.
3DS FC
4098-3123-8629
Quest 64 was a good game until the end. I hated that ending, and made me not wanna play the game ever again.

However, the gameplay was good, the magic was good, and the level up system worked well.

I don't think it had much of a fanbase though, but it was one of the first RPG's from the N64. If I'm not mistaken, I thought they had started on a sequel of some sort, and canned it not long after it was announced. :-? I was around 13 or so when I played it, so I can't remember announcements like that very well. U_U

Not a bad move set though. Way to stick close to the original material. ;)
 

thedup

Smash Cadet
Joined
Nov 5, 2007
Messages
30
one of the only games for n64 that I still have. I loved that game, and I loved that the main character had the same name as me. I think it would be awesome for him to be in brawl. the moveset is good
 
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