Part II:
Lost in Shadow:
Lost in Shadow was a game that was better in concept than execution. It had a really neat idea of being a shadow, moving light sources and manipulating your environment's projection in order to progress. You also learned about your story along the way by collecting memories and even fight shadow monsters. It was an interesting puzzle platformer, but there were a few parts that it felt monotonous because they ran out of some ideas, possibly because of a failing budget (Hudson Soft went out of business a year after this released) and the primary weapon gave virtually no range, causing combat to be frustrating at times. Otherwise, it's a solid game and a gem among the shovelware.
Wipeout XL:
This futuristic racing game takes place in the year 2097, a year where there is apparently no racing sponsorships left other than Red Bull. It has the fast-paced action of an F-Zero game and the items of a Mario Kart game. It has a multiplayer feature, but I've never used it for one of the few reasons I didn't play this game more often; it required a device I had never heard of: the System Link. I never had a PS1 (my Grandpa did, but he didn't have any games requiring a system link), so I could never play this game multiplayer. Also, the person who decided everyone should need 2 PS1s and a connector chord in order to play a feature on a game the person already bought should be fired. I understand the extra processing needed, but forcing someone to have two PS1s is just impractical.
Golden Sun:
This game is one of the best JRPGs I have ever played. I didn't play this game at release (don't blame me, I was four), but after I played it years later, I was astounded. The sound design is great, the gameplay with the Djinns is game-changing, the use of psynergy outside of battle made me think about how to manipulate my surroundings to complete the puzzle at hand, and the story kept me interested the entire time. Although this game has received critical acclaim since day 1, it didn't foster as much attention as it should have. In recent years, it's drawn more of a crowd, but when I bring out my GBA on the bus and start playing, people never know what game it is. Unfortunately, the series hasn't seen a release in 5 years, but I'm definitely on board for the next one that comes out (if it comes out).
Advance Wars:
This game is one I only got about 1-2 years ago and I was completely blown away! I never knew that Intelligent Systems had a series apart from FE, so when I learned about Advance Wars, I had to get a copy. This game has made me think really hard about resource management, capturing waypoints, mounting frontal and sneaky assaults, and was difficult enough to keep me on the edge of my seat and pleading to the screen not to let my large tanks and bombers die. This is a crazy fun game that anyone should play if they are looking for a challenge.
I was about to do something on Prince of Persia: Sands of Time, but I think that was too well-known.