Raizau
Smash Rookie
Ok so the story is, I want to be better at brawl. The thing is i have no clue if im playing meta knight right. I usually play ZB ! 7D or other wise known as Pierce7D on the forums. He always three stocks me and lasts into the high hundreds. Im going to list what i think is right and wrong and i want you to help me understand it. Hopefully i will have some video posts later too.
What I think i know:
-drill only to recover on the ledge
-use shuttle loop on the ground
-tornado if you dont know what your doing, its your best bet to win.
-running short hop to nuetral air is good move (I have no clue if it would be predictable)
-Kill moves = Shuttle loop, nuetral air
-only use tornado when their at your level or above you, Never below you
-meta knight has amazing air game
-Down grab is a good damage dealer and leads into combos, Never do in doubles unless the one of the enemys died
-up grab kills at usually 160% or above
-DownA has stupid range
-you cant ledge grab after a tornado
-dont dodge roll
-dont charge a smash unless you know its gonna hit or you cant be punished for it
What i need to know:
-How do i fight in the air against characters who have spikes?
-whats links to good metaknight videos
-how do i plank? i need a tutorial
-Gimping? i mean i have an idea on ledge grabbing
-DI, I have the general idea but i need help with advanced DI
Thanks a ton in advance. Hopefully i can create a list of helpful stuff that other people post in here below to help other people who come across this.
What I think i know:
-drill only to recover on the ledge
-use shuttle loop on the ground
-tornado if you dont know what your doing, its your best bet to win.
-running short hop to nuetral air is good move (I have no clue if it would be predictable)
-Kill moves = Shuttle loop, nuetral air
-only use tornado when their at your level or above you, Never below you
-meta knight has amazing air game
-Down grab is a good damage dealer and leads into combos, Never do in doubles unless the one of the enemys died
-up grab kills at usually 160% or above
-DownA has stupid range
-you cant ledge grab after a tornado
-dont dodge roll
-dont charge a smash unless you know its gonna hit or you cant be punished for it
What i need to know:
-How do i fight in the air against characters who have spikes?
-whats links to good metaknight videos
-how do i plank? i need a tutorial
-Gimping? i mean i have an idea on ledge grabbing
-DI, I have the general idea but i need help with advanced DI
Thanks a ton in advance. Hopefully i can create a list of helpful stuff that other people post in here below to help other people who come across this.