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Having trouble ledge teching

Kefka

Smash Apprentice
Joined
Jan 7, 2007
Messages
103
Location
San Francisco
I can't seem to get the timing down right. Basically heres what im doing. Sweet spotting the up+b, about halfway beneath the ledge i press towards the stage and hold R...but it never seems to work. Do i press R IMMEDIATLEY after up+b, or right before i get to the ledge? Help would be much appreciated.
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
You just need to make sure it's less than 20 frames (.333 seconds) from when you press R to when you hit the ledge from the attack. I suggest you hit and hold R at the end of your up B.

You can practice this in training mode with motion sensor bombs or in Break the Targets with Fox.
 

Kefka

Smash Apprentice
Joined
Jan 7, 2007
Messages
103
Location
San Francisco
marths up b is incredibly fast so if have a whole 20 frames to do it then it seems like i could just press R after my up+b and not have to worry about precision...still i can only do it about 20% of the time and I would like to get that up to 50% or higher.
 

shadydentist

Smash Lord
Joined
Feb 4, 2006
Messages
1,035
Location
La Jolla, CA
I think the Dolphin Slash takes less than 20 frames... so hitting L or R when you upB should work. My problem, however, is I'm still holding up when I tech so then I walljump... and fall... and die...

I can't seem to get the stick back down fast enough. Oh well.
 

Kefka

Smash Apprentice
Joined
Jan 7, 2007
Messages
103
Location
San Francisco
Alright, cool. Maybe my main problem is im thinking so much about recovering and not getting hit that i forget to simply FULLY press the R button in so it clicks.

Also, is DIing towards the stage necessary or will hitting R alone do?
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
Found this in another thread and thought it might help.
How Smash DI helps edge teching :

When you get hit near the edge, for example by Marth's f-smash, your trajectory don't send you into the wall at all.
At middle %, a simple ASDI towards the stage will make you hit the wall, as long as you aren't sent away too fast. It works just like how ASDIing down makes you stay grounded .

However, at higher %age, this won't be enough. Moreover, the more damage you get from the hit, the longer you'll stay in hitlag before you tech, which means a more difficult timing for pressing L, because those hitlag frames are removed from the 20 frames window for the tech.

Now, if you learn to press L and do a Smash DI around 15-20 frames later, the tech will be guaranteed :
Instead of waiting for hitlag to end and use ASDI to touch the wall, the hitlag will transfer into teching the moment you did the smash DI.
This is very easy : Press L, then slam the stick towards the stage. Regardless of what your opponent is doing, it'll most likely work.

As to what happens afterwards, the moment when you tech doesn't matter, everything will be as if you only teched at the end of the hitlag : you will start moving again at the end of the hitlag and you'll still have invincibility frames then.
I think that using smash DI also makes wall-jumping easier since you have more time (the remaining hitlag frames) to press up on the control stick.
 

Shai Hulud

Smash Lord
Joined
Dec 21, 2006
Messages
1,495
Location
Oregon
Hold R after up-B, before getting hit, and smash DI toward the ledge when you get hit.
 

thebluedeath1000

Smash Champion
Joined
Aug 14, 2006
Messages
2,348
Location
N.C, Bladenboro
Shady dentist, if you walljump, immediately do a bair, it will shift your momentum and let you make it back to the ledge with another up-b..heard husband say it I believe.
 

dude225

Smash Apprentice
Joined
Jul 26, 2006
Messages
172
Location
Palmdale
can any character wall jump after they ledge tech? i was under the assumption that only characters who could wall jump normally, (fox, mario, etc) could "ledgewalljump"
 

knightpraetor

Smash Champion
Joined
Oct 20, 2005
Messages
2,321
so question...smash di needs to be a new input right? so if i do it early i won't get any smash di input and will fail..so i'm better off using quarter circle di on the C-stick the whole time to get a ledgetech no?

also does L not input during the hit lag? why can't i just press it at the same time as smash di..it would be a lot easier

regardless is it a good idea to train the smash di with the C-stick? i was thinking of doing that because i find it hard to prevent my left hand from just naturally pressing L at the same time as the direction

otherwise i will end up training it with R i guess while using the control stick..or probably the best is to slam both sticks
 
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