Hadouken (fires a small blast)
Shakunetsu Hadouken (a slower projectile with less range that explodes on contact for 2 hits)
Denjin Hadouken (a charge for more power Hodouken)
Tatsumaki Senpukyaku (moves Ryu foward in a 3 hit attack and can be used to recover)
Shinku Tatsumaki Senpukyaku (is idol but creates a vacuum that sucks people in and does more hits)
Shin Tatsumaki Senpukyaku (Has more lag but does massive amounts of damage and has hitbox that covers his entire body and can move slightly left or right)
Shoryuken (An uppercut that has super armor throughout the hit)
Metsu Shoryuken (a 3 hit combo that while on the ground that does not have super armor but only activates if the 1st hit connects)
Shoryureppa (charges forward doing 3 uppercuts, powerful but not cannot be canceled)
Hanagashi (A low lag parry that blocks single hit moves and can be acted out of quickly)
Isshin (A counter that has lots of horizontal knockback)
Tesshin (A parry then an automatic attack that hits 3 times. It doesn't kill but racks up a lot of damage)
Final Smash: Shin Hadoken (Not just your ordinary giant laser, this one fires at an angle and bounces off the side stage borders)