GamerGuy09
Smash Master
Discuss the Gunner fighting Style here.
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Proof?There appears to be options for changing the appearance of the arm cannon. I hope there's a NES or Wii Zapper option, then I can finally have Captain N in SSB!
Thanks.
So, Up-B analysis time, from left to right.
Next is the second. The gunner uses his off hand to steady his cannon, and fires a stream downwards. I imagine the hit box will be pretty vertical, and won't include any part of him. This'll weaken his ability to face edge guarders. To compensate, I imagine this one will have more distance and/or speed, just in general be one of those recoveries which would be good if your opponent isn't in a position to edgeguard. Notice those sharp lines around him, something I also take to represent speed.
Yeah and here I thought it was a special move. I guess Megaman has some competition for longest side smash now. My question is if charging will affect the range? Also the gunners Up-air is even more insane. the range on that is nuts.Wow, the Mii Gunner's Side Smash has gigantic range!
https://miiverse.nintendo.net/posts/AYMHAAACAADMUKl2LeJ6xg
Maybe charging increases the duration of discharge, and only the last hit has launch power.Yeah and here I thought it was a special move. I guess Megaman has some competition for longest side smash now. My question is if charging will affect the range? Also the gunners Up-air is even more insane. the range on that is nuts.
ROCKET JUUUUUUUMPNow, what I picture is a single big explosion, which causes that mass of smoke
Yup. I don't know how I feel about the range, though. I mean, not the range, per se, but the fact that it's a projectile. Not cool. I think projectiles should stick to special moves. First, Mega Man's side smash, then Mii Gunner's U-Air and side smash, not to mention Snake's up smash and one of Olimar's smashes in Brawl and maybe SSB4. Palutena's up smash is fine, I guess, since it's not really a projectile. Same for Heavenly Light, but I think that's a special, so it's 100% fine. Pretty much how I feel right now:Wow, the Mii Gunner's Side Smash has gigantic range!
https://miiverse.nintendo.net/posts/AYMHAAACAADMUKl2LeJ6xg
Projectile or Not, Palutena's Up-Smash is Broken. That not only will be the Uber Edge-Guarding tool (and will probably kill them if they get hit by it, straight to the skybox), but it'll make people who try an Ariel Assault completely worthless.Yup. I don't know how I feel about the range, though. I mean, not the range, per se, but the fact that it's a projectile. Not cool. I think projectiles should stick to special moves. First, Mega Man's side smash, then Mii Gunner's U-Air and side smash, not to mention Snake's up smash and one of Olimar's smashes in Brawl and maybe SSB4. Palutena's up smash is fine, I guess, since it's not really a projectile. Same for Heavenly Light, but I think that's a special, so it's 100% fine. Pretty much how I feel right now:
View attachment 17752
I'm pretty sure it'll have low attack power.Projectile or Not, Palutena's Up-Smash is Broken. That not only will be the Uber Edge-Guarding tool (and will probably kill them if they get hit by it, straight to the skybox), but it'll make people who try an Ariel Assault completely worthless.
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That cowboy suit is amazing. I will make sure to try it once the game is out.
If you rewatch the Miis footage during the first ten minutes of the Digital Event, you'll get to spot it.What do you guys think the Gunner's A-combo will be like? The usual punch/kick arrangement, or a projectile ala Megaman?
Samus's Lookalike is actually also a Swordfighter. We've seen that sword before.In the Samus/Meta Knight Mii picture, does it not look like the Gunner (Samus) has an energy blade of some kind?
Does anyone know what move this is?
They missed a few things:EDIT FOR THE SAKE OF NOT DOUBLEPOSTING