Red Arremer
Smash Legend
Link to original post: [drupal=1240]Graphics in Video Games[/drupal]
Okay... Another kind-of-rant, I guess.
This topic has been part of the Sonic-blog I made a little while ago, as well, but now I want to write my thoughts on it in a more detailed manner.
Luckily, there are little of these people on Smashboards, some even strongly into retro stuff, so I guess you all know what I'll be talking about first hand... The people I like to call "graphic wh****".
So to begin, a little history lesson. I experienced most of it on my own, as well, so... I dunno.
The first videogames were in 2 colors and had huge pixels not being able to depict more than a line or a dot... It took only a few years until the first 3D environments were created in games, mainly on the PC - consoles would follow later. PCs already had some astounding graphics in 3D (back than at least) while the consoles still were in the 16Bit-era. Games like Quake or System Shock were created, while the SNES and the Genesis had their own showdown.
The PC market and its followers always have been so different to console gamers. I can talk about first hand experience, as my father is a pure PC gamer, while I am mainly a console gamer (though I do play PC games, don't get me wrong). We were argueing about games back when I was living with him.
I don't see much of what the PC gamers do in the console communities, though it starts to come into it, too: Graphic talk.
Now, what bugs me most about it is how many of those people claim that if a game has bad graphics, it's automatically bad. Why? Of course good graphics makes the gameplay experience more intense, but I still enjoy pixely games just as much. I think it's more about the overall experience. The best is if a game has good graphics and is a good game in general. Though I saw people reject games like System Shock 2, one of the best games I've ever played, because it's old and has outdated graphics (which were extremely good back at the time).
Yet those people play Need for Speed 643 or Generic Worldwar II Shooter 1354 because it has good graphics. Although it's the same over and over again. There's nothing improved but the graphics. I mean, if they really are enjoying and having fun, more power to them, but... I can't really believe it.
People who reject good games because of weaker graphics seem to not understand the principle of what a game should be: Fun. Not an artwork.
Take as example the PSP. It's in my opinion the prime example for this. Many of those people say that the PSP has superior graphics than the DS. Yes, I won't deny that, but what does the PSP has to offer in terms of games? Every of my friends owning a PSP only has it laying around like a brick and catching dust. The DS may be weaker in terms of hardware, but it has so much more to offer in the game library, some of those even became already huge classics, such as Meteos.
As said: I can understand how good graphics improve the overall gameplay, but games with even horrible graphics are enjoyable. I remember back in the Atari-days, when you had to have huge imagination to distinguish a wall from a hole because it only had like 8 colors. The whole game was made of blocks. Yet they were just as fun. And honestly, I don't enjoy a Need for Speed X or a Medal of Honor Y as much as I enjoy an F-Zero X or Wolfenstein 3D.
A game should be fun, too. Not only beautiful to look at.
...discuss, if you want. o_o
Okay... Another kind-of-rant, I guess.
This topic has been part of the Sonic-blog I made a little while ago, as well, but now I want to write my thoughts on it in a more detailed manner.
Luckily, there are little of these people on Smashboards, some even strongly into retro stuff, so I guess you all know what I'll be talking about first hand... The people I like to call "graphic wh****".
So to begin, a little history lesson. I experienced most of it on my own, as well, so... I dunno.
The first videogames were in 2 colors and had huge pixels not being able to depict more than a line or a dot... It took only a few years until the first 3D environments were created in games, mainly on the PC - consoles would follow later. PCs already had some astounding graphics in 3D (back than at least) while the consoles still were in the 16Bit-era. Games like Quake or System Shock were created, while the SNES and the Genesis had their own showdown.
The PC market and its followers always have been so different to console gamers. I can talk about first hand experience, as my father is a pure PC gamer, while I am mainly a console gamer (though I do play PC games, don't get me wrong). We were argueing about games back when I was living with him.
I don't see much of what the PC gamers do in the console communities, though it starts to come into it, too: Graphic talk.
Now, what bugs me most about it is how many of those people claim that if a game has bad graphics, it's automatically bad. Why? Of course good graphics makes the gameplay experience more intense, but I still enjoy pixely games just as much. I think it's more about the overall experience. The best is if a game has good graphics and is a good game in general. Though I saw people reject games like System Shock 2, one of the best games I've ever played, because it's old and has outdated graphics (which were extremely good back at the time).
Yet those people play Need for Speed 643 or Generic Worldwar II Shooter 1354 because it has good graphics. Although it's the same over and over again. There's nothing improved but the graphics. I mean, if they really are enjoying and having fun, more power to them, but... I can't really believe it.
People who reject good games because of weaker graphics seem to not understand the principle of what a game should be: Fun. Not an artwork.
Take as example the PSP. It's in my opinion the prime example for this. Many of those people say that the PSP has superior graphics than the DS. Yes, I won't deny that, but what does the PSP has to offer in terms of games? Every of my friends owning a PSP only has it laying around like a brick and catching dust. The DS may be weaker in terms of hardware, but it has so much more to offer in the game library, some of those even became already huge classics, such as Meteos.
As said: I can understand how good graphics improve the overall gameplay, but games with even horrible graphics are enjoyable. I remember back in the Atari-days, when you had to have huge imagination to distinguish a wall from a hole because it only had like 8 colors. The whole game was made of blocks. Yet they were just as fun. And honestly, I don't enjoy a Need for Speed X or a Medal of Honor Y as much as I enjoy an F-Zero X or Wolfenstein 3D.
A game should be fun, too. Not only beautiful to look at.
...discuss, if you want. o_o