Cha0tic NiGhTmArE
Smash Journeyman
Aight so me and R@vyn decided to test some grab releases you can do against some characters. if anyone has something to add to a character allready done or about a different character not tested, just post it and i'll change it. Thanks
Wario - Against Wario our options are numerous. In grab releases on Wario, we want him to Air Break. If he does, you can follow up with these attacks:
Wario - Against Wario our options are numerous. In grab releases on Wario, we want him to Air Break. If he does, you can follow up with these attacks:
- Bair - It's harder to do, but can be sweet spotted out of the air break. Good for setting up that already hard to get kill
- Fair
- Dair
- Uair
- Nair
- Fsmash - If done as soon as Wario air breaks, you will miss the first hit and connect with the second
- Slightly Charged Fsmash - If you charge a Fsmash for about a second after he air breaks, you will connect with both hits
- Usmash
- Utilt
Dash Attack - If MK air breaks, we can follow up with the strongest point of thedash attack. This kills MK fresh at 130%
- Dash Attack - If Diddy air breaks, we can follow up with the strongest point of thedash attack. This kill percent not yet found.
- Regrab
- Fsmash
- Dsmash
- Dtilt
- Dash Attack
- Jab