You keep using this word "we", but who else is agreeing with you?
All of your counterarguments are vague statements which don't disprove anything:
falco's combo game is actually pretty roughly optimized and the reason you don't see those horizontal combos very often is because of falco's limited horizontal mobility.
I wasn't aware Falco had Luigi tier horizontal mobility. Thank you for clarifying how that attribute invalidates his poke game, fthrow, uair and dair set ups.
it didn't take 13 years for a falco to camp a peach on battlefield, it just took 13 years for you to see it because you only watch the big tournaments.
Irrelevant statement since top level play is where theory is tested. No one would give a **** if low-level-Falco x camped low-level-Peach y at some local. Westballz camping Armada shows the technique is viable at top level. Marth's pivot fsmash set ups on Puff were known previously, but no one gave a **** until PPU beat Hbox at Apex.
your example of suboptimal options is sketchy because you assume in the first place that the option is suboptimal but beats the other action. if it beats the other action it's optimal isn't it.
Not sure what you are trying to say here. I said "ordinarily" suboptimal but it becomes optimal in that situation.
It was to illustrate that your bland, binary view of the game is incorrect because there are innumerable situations where mix ups are present or habits can be exploited. The point is that you should operate to counteract your opponent; not the game.
falco also lacks the option coverage marth and fox have so there's that misconception you have.
I mean, other than the fact that practically the entire cast can't dash dance vs. Falco and has to play around his lasers. Falco can put his opponent on the defensive better than any other character in the game. Its just that lots of Falcos get anxious and try to shine pressure whenever they see a shield instead of waiting for an OoS option to punish.
i find it interesting that you still think of aggressive as a term that applies to this game when that has been a popular misnomer for what is actually happening in a high level game for a while.
Wtf are you even saying here? Are you implying I did anything more than cite "aggressive" as a style of play?
i'm not pretending that falco is solved, it should be as clear as day that he is. every character follows rules of engagement when they're in a certain matchup or else they get hit. falco's rule of engagement against a character with better attributes than him involves the gun because the gun is his character's differentiating attribute. you can choose not to use the gun as a mixup but you can't play through an entire match with an equally skilled opponent without forcing an advantage with the gun.
The logic of this argument is flawed. Again, Falco using lasers because they're good =/= solved.
"i'm not pretending that marth is solved, it should be as clear as day that he is. every character follows rules of engagement when they're in a certain matchup or else they get hit. marth's rule of engagement against a character with better attributes than him involves the sword because the sword is his character's differentiating attribute. you can choose not to use the sword as a mixup but you can't play through an entire match with an equally skilled opponent without forcing an advantage with the sword."
~sigh~
the four falcos you listed play differently than one another because they're different people. people make suboptimal and panic decisions and no one is ignoring that those exist, but you are ignoring that we are aware in every situation what the safe play is and it's just a matter of composing yourself in the game to reach that type of play. there are few mysterious neutral game situations for falco left and in general for every character and the fact that we have that understanding makes him solved.
If the best Falco players are making suboptimal decisions, then how is Falco solved and optimized?
the revolution in marth playstyle that has been happening recently is clearing the haze on a lot of the gimmicks that people got away with. falco also had a largescale false perception of his abilities because of mew2king's inability to play the matchup against him properly for a long time, and mango being the most clutch player we saw falcos beating foxes because the best players were using falco.
marth is becoming solved but it happened later than falco which is why you seem to be marking up his potential. falco was playing against players who chose the wrong options very frequently because there was no common understanding of what the response to lasers was. a lazy answer exists that is being mentioned in this very thread, powershielding, but that's not actually what you need to play against falco. his lasers are divisive for the lower end of the cast in the same way marth's range and fox's speed are divisive but against an optimized playstyle on characters with developed options, we realize that the attribute of the gun is not quite as important as the attributes of range and speed. you will continue to see this trend as you already have in the last several majors.
Falco's lasers are merely one of his tools much like Marth's range and Fox's speed.
Your argument is laced with recency bias in regards to Falco's recent results and hypocritical, hindsight bias in regards to Marth.
The stagnation of the Marth meta circa 2009-2013 is similar to what is happening to Falco now. In fact, what happened to Marth was far worse because the next best Marth after M2K was PPU (who didn't really get good results until 2012 I believe) and other than that, we had Taj's lone Genesis 2 result.
Falco can catch up and innovate. Its not like PPMD's strategies and feats with the character are suddenly irrelevant because he favors Marth on a personal level. Saying he is "solved" is just as short-sighted as the people who were saying "Marth can't beat floaties and isnt top 5" in 2012.