Sartron
Smash Journeyman
There's an event in PSA called Reverse Direction that is changing the angle at which Mario is thrown at. It seems to alter angles to go slightly lower than they actually are.what's the deal with the angle on dthrow? it's listed as 80 degrees but that would imply that the victim would be sent in front of Ganon whereas in reality it sends behind.
The left is dthrow's true angle, and the right shows the altered angle. Looks like a shift from 80 degrees to about 70 or so.
The impact GFX on the ground is just an aesthetic, it's not actually the victim hitting the ground. They are thrown after the GFX.also I was under the impression that it was a throw with an angle between 180 and 360 (ie a downwards trajectory), due to the impact GFX on the ground and the fact that opponents seem to be in hitstun disproportionately long compared to how far the knockback sends them, which is a result of downwards angled hitboxes affecting grounded targets.
The hitstun of the throw is also proportional to the amount of knockback Mario receives: 85.0845 * 0.4 = 34.
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