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G&W Doubles Discussion - Tips, Tricks, and Strategies

UTDZac

▲▲▲▲▲
BRoomer
Joined
Sep 28, 2005
Messages
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Location
Judgment Count: 856
In the hands of a smart player, G&W is a godsend in teams.

G&W can be an amazing stock tank with bucket braking and "planking" / running away. G&W can also dish out a lot of damage really really fast. Most, if not all, teams matches I've played, I have done more damage than my teammate. It really all depends on the playstyle the user chooses to have. If he keeps rushing in, he will get a huge DPS score, but not do so well at Stock Tanking. If he stays back, runs, and UpBs a lot, he'll manage to Stock Tank like none-other but won't do nearly as much damage as he could have.


Powerful Qualities that make G&W so amazing in teams:
  • UpB - G&W has a fast start-up, invincible/high-priority, hard to punish, GTFO move... UpB. This move allows G&W to be so versatile it's ridiculous; it's power is completely underrated in teams. Have you ever tried using UpB literally every other move in teams? It's so fast and hard to punish, especially with a small mix-up here and there. Believe it or not, this is G&W's most important move in teams... well second to his ******** killing power.
  • Windboxes - G&W, unlike most other characters, has two moves that create windboxes really fast. This allows G&W to do what most characters could only dream of, saving their teammates from death at any percent. Sure all characters can footstool but that's pretty hard to do and occurs rarely even among pros. However, with G&W's uair you can save a teammate several feet above you! This allows G&W to sit back, not fight, and let his teammate safely throw out attacks without a fear of dieing horizontally.
  • Move Decay - G&W, unlike most characters, does not suffer from move decay in teams. Because of how easier it is to just UpB OoS when standing next to someone (UpB's windbox restores decay) without getting punished AND how easy it is to Uair anyone (including your teammate) that gets above you, G&W is able to restore his decay in a matter of seconds. It happens so fast since there are four people on the screen, you don't even realize it. G&W's kill moves can be refreshed whenever you like, so spamming them / using them to rack up damage is actually an OK strategy.
  • Judgment - G&W is one of the few characters that has a OHKO (One-Hit KO) move. Sure it may not be the easiest to hit with, but that doesn't matter in teams. In teams a grab by your teammate on the opponent = death. Most characters when partnered with G&W have a grab option that guarantees a hit with a Judgment. MK = Dthrow, Uthrow. Snake = Uthrow, GrabRelease. Wario = Fthrow, Dthrow. If anything they can just hold them there. If you don't think this is a viable quality, ask Dojo. He can testify to it's power.
  • Bucket - Lol wtf is this? You are telling me they created a character that when paired with certain characters from the cast it now has a hidden OHKO move that comes out on frame 2? Silly G&W, why are you so broken. Anyway, you've heard of the G&W + ZSS team? Yeah it's powerful. G&W can do the same thing with quite a few other characters too like Lucario, Pikachu, Luigi, Zelda, Pit, Ness, Lucas, Kirby, ROB. They all give G&W a bucket so powerful it KOs from 0% - 30%. This quality isn't as amazing as the others, but it's nothing to just skim over. There's only like 2 other characters in the game that benefit from character pairs in a similar way.


Videos:

UTD Zac
http://www.youtube.com/watch?v=aa5wTCMAt2g UTDZac DMG vs Dphat LeeMartin
http://www.youtube.com/watch?v=8WdJ79GH-9k UTDZac UltimateRazer vs Bassem KosMos
http://www.youtube.com/watch?v=Wcmkpv5BpaU UTDZac UltimateRazer vs Joker Razor
http://www.youtube.com/watch?v=Z5xCi1gxmnc UTDZac DMG vs UltimateRazer Gnes
http://www.youtube.com/watch?v=hQEF_6MjiYU UTDZac DMG vs UltimateRazer Gnes (Rainbow Cruise)
http://www.youtube.com/watch?v=80bmur04Zx8 UTDZac DMG vs Dojo PhantomX
http://www.youtube.com/watch?v=GhV9v5_LK7s UTDZac Sethlon vs Bwett Fogo (Bonus)
http://www.youtube.com/watch?v=tUe8u2sKLn0 UTDZac Dphat vs Bwett Shuz (Bonus)

FuriousDuffman
http://www.youtube.com/watch?v=rir--Sta19M FuriousDuffman Dekar vs Roni Sethlon​

Hylian
http://www.youtube.com/watch?v=MLGodaQ0MVc Hylian Lain vs LeeMartin Dphat​

Lou


Summary:
G&W is like a Swiss Army Knife for teams. He's whatever you want in any situation. He can easily adapt to bad scenarios by changing playstyles in the middle of a game. He's a fragile character, no doubt, but in the right hands of a smart player he becomes like a balloon in a wind tunnel.​
 

PK-ow!

Smash Lord
Joined
Mar 28, 2008
Messages
1,890
Location
Canada, ON
It seems G&W's role is just to be a general nuisance throughout the fight. :rolleyes:

He can't exactly guard or spot for his teammate - he has to be left to do his own thing at his own pace, so that's where the weak point is - but it's nonetheless effective.



Does G&W tend to work with mobile teammates, or fortresses, like Zelda? (well, professedly a fortress).


Snake is definitely an exception. I suppose it's like having Snake move around more than he actually does, with the projectiles and traps.
 

Mr. Escalator

G&W Guru
Joined
Apr 11, 2008
Messages
2,103
Location
Hudson, NH
NNID
MrEscalator
"He can't exactly guard or spot for his teammate..."

uh wat
G&W can do this quite well broski.
I still support the notion that G&W is the best character in teams.
 

izzy24

Smash Ace
Joined
Jul 9, 2007
Messages
597
Location
Land of Clouds and Spikes
i forgot that not only can gaw save his partner from falling, but he can cancel our his hit trajectory with upair as well, i know ive done this a lot of times :)
 

TheHebrewHammer

Smash Apprentice
Joined
Dec 26, 2008
Messages
84
Location
Las Vegas, NV
I didn't read much, because the first paragraph pretty much summed upwhat I wanted to say. I stock tank and run with GaW at high percents and usually don't get killed till around 200 or so. Otherwise I just rack up damage and seperate opponents. Also spamming smashes works in teams, since they are pressured by a lot of players who are bound to hit them. O and I DI with Uair sometimes to try and save my teamate from flying out, since Uair stops all momentum of a flying character. GaWs moveset is exactly what a team needs. HIs Bair is good because it will seperate cluster**** and if your partner grabs someone it's free damage and they don't get knoced out of the grab.His dair is good to use when someone gets thrown at you andof course the signature throw to any smash. Gaw is a doubles machine
 

lou4222

Smash Lord
Joined
Nov 3, 2005
Messages
1,001
Location
Springfild/Columbus OH
As already stated GW lives forever in teams. The best part about this is the other team gets mad when they see you at 160%. They try to force the kill and rush in which just creates more damage for them. If GW dies below 125 in teams it was an unsuccessful stock.

Good read UTD.
 

Melancholy

Smash Ace
Joined
Aug 7, 2009
Messages
641
Location
Newcastle, AUS
I'm glad you made this after I saw you make that post in Dekar's thread. Good read.

BTW 'NoJ + Ally' might be good for the videos section, they were pretty ****.
 

lou4222

Smash Lord
Joined
Nov 3, 2005
Messages
1,001
Location
Springfild/Columbus OH
He carried me in game one. But that Y.b.M. He is one of the best, if not the ebst kirby in the country. Lain always rage quits.

But yea I played terrible game one. I did much better in game 2 and against Capem and Nope in the next Round.

Everyone in those vids are going to pound. The MW will get recognized :)
 

PentaSalia

Smash Master
Joined
May 20, 2008
Messages
4,506
Location
New York
NNID
PentaSalad
ahh i seexD
well goodluck with that

you're one of the very few G&W's main that are going :[
 
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