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Fthrow > Stutter Step Fsmash (Yes, it does work on MK)

KY_Des

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I've known about this for months and have decided to stop being greedy and share this with the community.

Pit has a 30% combo on opponents at 0% that works on characters that can't be chain grabbed, as well as those that can be.

At 0%, fthrow and follow up with a stutter step fsmash. This works on MK, G@W, Marth, etc. The throw and the first hit of the fsmash are inescapable. Unfortunately, the 2nd hit of the fsmash, like always, can be DI'ed out of.

http://www.youtube.com/watch?v=OTuaiOV5izI
Check 1:41 of this video for visual evidence.
 

silver0p

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woah nice! you can also do a combo and get 25 if you gilde attack as you land (while they are at 0% or welll just low enough that they wont go gettign kicked to high) then smashing up on the c stick.

but nice dude thats awsome, uh how do you do the stutter step F smash?
 

DemonicTrilogy

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That's for me to know
Wouldn't it be easier to hold the control stick forward after doing a fthrow so that you can walk and time the fsmash during the walk instead of having to time in a run...

Pretty nice find. I have to say, though, that Pit's grab range and lag after missing a grab is very punishable so that may make this risk outweigh the 30% benefit...

Nice find though. At least it is stable damage...
 

KY_Des

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To do a stutter step fsmash, just tap the analog stick and then hit the cstick right after. You'll take a step forward before doing the fsmash.

Walking isn't fast enough, you have to stutter step the fsmash. But ur right, its risky. Just nice to know if you get the grab.
 

goodkid

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this is good, but I'd rather save up my f-smash for killing, & you can do a lot more than f-smash after a throw like arrows
 

Admiral Pit

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It is taking a bit of time to get used to, but I'll get the hang of it soon... hopefully.
 

KY_Des

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this is good, but I'd rather save up my f-smash for killing, & you can do a lot more than f-smash after a throw like arrows
Like Phaigne said, it'll be fresh by kill time. Also, a big part of this is that it's guaranteed. Arrows are never guaranteed.

If you're really struggling with this, you can do a dash attack instead. It's still guaranteed, but not as good. Less damage, and some characters can punish it. Marth will up B you before the dash attack hits. MK has time to fall down and sweetspot nair you before you get out of cooldown.

Just don't take too damage spamming grab to hit this combo. I do that alot =P
 

Valuno

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Yeah, I do this a lot against characters who can't be CG'd like Yoshi and Zelda.... it's good lol
 

Seiya7

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is it possible to do say fthrow > fthrow > fsmash?

maybe more fthrows on bigger targets to fsmash? like d3, DK, and so on....
 

KY_Des

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is it possible to do say fthrow > fthrow > fsmash?

maybe more fthrows on bigger targets to fsmash? like d3, DK, and so on....
I haven't really played with it on big characters. I started doing it so I'd have easy percentage on characters Pit couldn't chain grab. That sounds reasonable tho, so I'm sure it would work.

Normally on big guys I jus fthrow CG until I get to the ledge, then dash attack them over the ledge. You can hit an fsmash depending on they're DI or you can jus start ledge guarding and go for a fair WoP.

well except for MK,Jiggs, and Kirby a better combo on everyone els is fthrow/fthrow/dash attack/utilt..with that combo and KY's its hard to predict
Dont do that combo on MK. He's fast enough to avoid the regrab, and if you do manage to fthrow him again he can sweetspot nair you after your dash attack. I don't think you can regrab Kirby or Jiggs, but I don't think they can punish the dash attack either. That might be something you'll want to play around with and see.
 

Cha0tic NiGhTmArE

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I haven't really played with it on big characters. I started doing it so I'd have easy percentage on characters Pit couldn't chain grab. That sounds reasonable tho, so I'm sure it would work.

Normally on big guys I jus fthrow CG until I get to the ledge, then dash attack them over the ledge. You can hit an fsmash depending on they're DI or you can jus start ledge guarding and go for a fair WoP.



Dont do that combo on MK. He's fast enough to avoid the regrab, and if you do manage to fthrow him again he can sweetspot nair you after your dash attack. I don't think you can regrab Kirby or Jiggs, but I don't think they can punish the dash attack either. That might be something you'll want to play around with and see.
i know i was sayin wouldnt a better combo on eveyone els but MK,Jiggs and Kirby be Fthrow/fthrow/dash attack/utilt?
 

drag0nfeather

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Eh, I'm assuming what seemed to be a "stutter step Fsmash" in the vid could actually be called a half-stepped/dashed/pivoted (http://www.youtube.com/watch?v=2X9oqJEXYMM). In which case, it's good to practise it by practising half-dashing and half-dash-smashing or whatever the hell that crap is called.

Smash the control stick to dash, let it reset quickly unless you have good control stick control (lulz), smash again to dash before the animation for the last dash ended. Repeat for continuous half-dashing. To change direction, you can either pivot (wait for the foxtrot animation to end) or dash-dance which I find is difficult to perform because it requires more versatility than I can muster from my thumbs repetitive muscle memory.

To perform a smash attack with it, you just hit the C-stick (or A button) right after you start the foxtrot. Immediately after. You can do it in the direction opposite of your foxtrot/half-dash too.

In short: practising half-stepping (dphanna calls "pivot") helps you to stutter step-fsmash.
 

Gea

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Can't most characters DI up out of this? Just curious. Even if they can technically get out (like alot of fthrow to fthrow combos that aren't true CGs) it still surprises people.
 

drag0nfeather

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I tried this once a bit after reading this read. It did 30% perfectly. Niiiice. Still, I try to stop myself from using Pit's grab when I can, knowing how much lag there is on it. Is that bad?
 

Phaigne

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I tried this once a bit after reading this read. It did 30% perfectly. Niiiice. Still, I try to stop myself from using Pit's grab when I can, knowing how much lag there is on it. Is that bad?
Yes. I, for one, use my grab all the time. Then again, play to your own style. I just think as long as you don't miss your grab and get smacked, it is more than worth it.
 

Dekar173

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Grab is used to punish poor spacing or over aggression, never miss an opportunity to grab, at higher percents it counts as 4-6 moves in your move counter (GREAT for refreshing killers, just remember to pummel) and can lead to arrowing the hell out of your opponent or WoPing them :)

Grab moar, just be patient with how you do it.
 

DominusHaven

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Oh yeah I've known about that for awhile, its a great damage builder, doing about 30%. Aweosme stuff indeed.
 

KY_Des

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Yep it does, awesome stuff. It also work's with the F-tilt right?
No, ftilt is too slow.

Also I tried doing this to a Kirby the other day and it didn't work. The Kirby was a cpu 9 too. Wth?

I think I was just failing, but I'll be looking into that a bit just to be sure.
 

teh_pwns_the

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ok, i have a question

does it have to be stutter stepped? or would an angelic step do, because....
i use wiimote and nunchuck (yes i know im a freak/abnormality) but i dont have a c-stick to stutter step around with

and i refuse to go back to gamecube controller since wiht wiimote/chuck all of the buttons are right beneath my fingers, never have to move them, except for pressing down muhahaha
 

Admiral Pit

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Stutter step, the one where u r in ur "startup dash" animation, the one that makes up Foxtrotting. Before Pit actually goes to running animation, you can do a "Dash Fsmash" for a quick 30% damage from Zero, even against chars we cant CG properly, like Pika or another Pit.

I use the GC controller, and after F-throw, i immediately dash, and use the C-stick to perform Fsmash. It's harder to do with the A button
 

KY_Des

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Stutter step, the one where u r in ur "startup dash" animation, the one that makes up Foxtrotting. Before Pit actually goes to running animation, you can do a "Dash Fsmash" for a quick 30% damage from Zero, even against chars we cant CG properly, like Pika or another Pit.

I use the GC controller, and after F-throw, i immediately dash, and use the C-stick to perform Fsmash. It's harder to do with the A button
Yea it's easiest to start the dash with the control stick and then hit the c-stick. If you guys can figure out any other to do it, congrats. I'm stickin to GC tho, that's how the pros do it lmao.

EDIT
Omg this is so sad. I even spam my own thread... like wtf
 

Rogue Pit

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Stutter step, the one where u r in ur "startup dash" animation, the one that makes up Foxtrotting. Before Pit actually goes to running animation, you can do a "Dash Fsmash" for a quick 30% damage from Zero, even against chars we cant CG properly, like Pika or another Pit.
Pit can CG another Pit 3 times :/


@Pwn... Angelic Step, is slow :/. You'll never hit anyone who can hold the direction away from you. Angelic Step should only be used for when dodging a projectile to catch people slightly offguard with an abnormally fast walk. Eccentially you should just PowerShield but w/e
 

teh_pwns_the

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@Pwn... Angelic Step, is slow :/. You'll never hit anyone who can hold the direction away from you. Angelic Step should only be used for when dodging a projectile to catch people slightly offguard with an abnormally fast walk. Eccentially you should just PowerShield but w/e
oh haha no i was talking about as an alternative to stutter stepping into the fsmash if i could jsut AS it, cause isn't it essentially the same thing except stutter stepping just continues to do it back and forth, unless i have severely misunderstood the mechanics of stutter stepping
 

Rogue Pit

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oh haha no i was talking about as an alternative to stutter stepping into the fsmash if i could jsut AS it, cause isn't it essentially the same thing except stutter stepping just continues to do it back and forth, unless i have severely misunderstood the mechanics of stutter stepping
I know what you were talking about which is why I said reverse pivot slide is to slow to combo out of, Stutter step is faster. Than I gave you a logical use for it.
 

teh_pwns_the

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I know what you were talking about which is why I said reverse pivot slide is to slow to combo out of, Stutter step is faster. Than I gave you a logical use for it.
oh sorry i got confused haha and then you said somethign about powershielding and it threw me even more off, i probably shouldnt post so late at night when im tired as hell

but in summation it doesnt work.... thats unfortunate

and theres no alternative to stutter stepping?

blah i migh thave to switch back to the good ole gamecube controller haha or jsut not deal with this
 

Rogue Pit

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You still should be able to stutter step with wiimote and/or nunchuk. I'm really sure all that's required is hitting forward than back.

Also yea i tend to drift off and talk about other stuff because so much stuff ties together its not funny.
 

sonic 12111

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Pit can CG another Pit 3 times :/


@Pwn... Angelic Step, is slow :/. You'll never hit anyone who can hold the direction away from you. Angelic Step should only be used for when dodging a projectile to catch people slightly offguard with an abnormally fast walk. Eccentially you should just PowerShield but w/e
You can also use angelic step as an approach...
 
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