While playing G&W...
I think I have a few ideas that I've noticed from CPU practice...May not work on humans as well though! Some of these might have already been covered, so sorry if this is a recap!
1)Manhole Mania: If you hit a player with a manhole while they're in midair, with a quick reaction you could run up to where they land, slide by crouching, then pull out another manhole! You can literally carry them from one side of the stage to the other with this trick! FF teching can get someone out of this, so be sure to have the manhole out before they reach the ground.
2)Manhole Edgeguard: This is handy for those who try to sweetspot the edge (works well on the space animals, I'll have to practice against Marth to see if it works on his). Simply pop a manhole close to the edge of the level so that the farther end jiggles right on top of the edge. This should fling them back out, ready for a Block or Parachute (If you're feeling lucky, leap off for a Judgement!)
3)Keyspike for Dummies?: IMO, its much easier to hit a key spike if you run off the edge, midair jump right above the opponent, and rip out the key! Only works if the opponent is below or at edge level, and could probably be punished via Fox/Falco's Illusion attacks (B+=> or B+<= )
4)Diving Key: Shorthop+ Key gives you good range, basically a shield in front of G&W in the air, AND priority! When Blocks just won't do....call on the Key!
A small note: Oil Panic can be turned around by tilting the way you want it to aim. That way if you accidentally pull the bucket out the wrong way, you dont need to turn it off.
5)Oil Panic'ing: Here's a few projectiles that when absorbed, give a devastating force to be reackoned with!
a)3 Din's Fire (Good lord.....56% damage in one hit, instantly KOs Shieks/Zeldas. I'm not joking! Then again, who uses Din's Fire? XD)
b)3 Charge blasts(Surprisingly, even uncharged ones dish out about 20% or so damage!)
c)Believe it or not, 3 shots from FOX's blaster gives a decent amount of damage(12% + stun)
d)3 Pikachu/Pichu sparks=33%!
e)3 Final Cutters (I just now figured out you can use those....wow)= 30ish dmg
The list goes on. be creative! Pills...Fireballs...Be afraid of Oil Panic, be very afraid.
I have a question, if anyone's bothering to read this. I have noticed a few times while Oil Panic'ing there's been times that it has hit with the first animaion AND the second. It's usually only at mid damage (10-12% or so). Anyone able to explain why?
Here's one sad fact about Oil Panic. If you die with a full charge, it will be depowered to the lowest it can be (6% damage, easier to double-hit). So be sure to get it out before you die!