Just want to make a list of fun combos that are used for looks as well as for usefulness. I mean, Fox has a list of flashy moves, so why don't we?
To begin:
*This is a move I like to use when edgeguarding, especially people hard to cape/b-air, such as Link, Marth, and Kirby. Pretty much just WD off the stage to the ledge and immediately drop. (Jumping back has the same affect and is safer, but not as cool) The just use d-air, and quickly use your jump and then Up+B to stage spike them. I like this because if you drop the right way (slightly away from the edge) you avoid the aforementioned characters disjointed hitbox for the Up+B. Although they can always tech off the wall if they see it coming, most people aren't in the habit of wall teching their recoveries.
And it looks cool, of course.
*Using the PTP in recovery when not absolutely necessary is of course also one of Doc's flashier things.
Lets see how many cool-looking (while not ********) moves we can come up with
To begin:
*This is a move I like to use when edgeguarding, especially people hard to cape/b-air, such as Link, Marth, and Kirby. Pretty much just WD off the stage to the ledge and immediately drop. (Jumping back has the same affect and is safer, but not as cool) The just use d-air, and quickly use your jump and then Up+B to stage spike them. I like this because if you drop the right way (slightly away from the edge) you avoid the aforementioned characters disjointed hitbox for the Up+B. Although they can always tech off the wall if they see it coming, most people aren't in the habit of wall teching their recoveries.
And it looks cool, of course.
*Using the PTP in recovery when not absolutely necessary is of course also one of Doc's flashier things.
Lets see how many cool-looking (while not ********) moves we can come up with