Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
It appears that you are using ad block :'(
Hey, we get it. However this website is run by and for the community... and it needs ads in order to keep running.
Please disable your adblock on Smashboards, or go premium to hide all advertisements and this notice. Alternatively, this ad may have just failed to load. Woops!
A small dock with barrels that can be broken if opponents are knocked into it. Occasionally a ship will come in the centre of the stage and act as a platform.
Underwater City (Dural stage)
A completely flat surface. Occasionally for about 10 seconds gameplay will be slowed down.
Alright so it seems like, based on the past several jobs, there is across the board less interest in this project (admittedly for myself as well). However I do want to see this through the end especially since we are so close so here is my idea on how we try to go out in a more interesting way.
We will mainly be focusing on our final fighters, strikers, and stages. Any other content like missing movesets or additional music, trophies, alts, items, etc. can be submitted for consideration as is whenever (See Open Jobs section in this thread's op).
We have 5 stages & 10 fighters (4 playable & 6 strikers) left to add. Thought we would do something a little different & I came up with the following
We will have a massive poll consisting of every character (top 4 will become playable & 5th-10th will become Strikers) & stage that has been nominated & voted on in both this & the original thread & see how the results turn out & then handle tie breakers.
The polls will be up in the middle of this week. Until then each contributor can submit one final nominee in each category or point out if I missed any past nominees (guests were excluded).
Makoto (Street Fighter)
Gill (Street Fighter)
Akuma (Street Fighter)
Dhalsim (Street Fighter)
Felicia (Darkstalkers)
Pyron (Darkstalkers)
Rugal Bernstein (King of Fighters)
Heavy D (King of Fighters)
Baiken (Guilty Gear)
Chipp (Guilty Gear)
Kliff Undersn (Guilty Gear)
Heihachi Mishima (Tekken)
Nina Williams (Tekken)
Lee Chaolon (Tekken)
Paul Phoenix (Tekken)
Inferno (SoulCalibur)
Ivy (SoulCalibur)
Kilik (SoulCalibur)
Cervantes (SoulCalibur)
Mai (Fatal Fury)
Wolfgang Krauser (Fatal Fury)
Erron Black (Mortal Kombat)
Goro (Mortal Kombat)
Jago (Killer Instinct)
Eyedol (Killer Instinct)
Kage (Virtua Fighter)
Pai Chan (Virtua Fighter)
Yuuki Terumi (BlazBlue)
Susano (BlazBlue)
Jin Kisaragi (BlazBlue)
Tina (Dead or Alive)
Nyotengu (Dead or Alive)
Pharaoh Walker (Power Stone)
Robo Fortune (Skull Girls)
Ryougi Shiki (Melty Blood)
Carmine (Undernight In-Birth)
Linne (Undernight In-Birth)
Scharlachrot (Arcana Heart)
Fuuma (World Heroes/Agressions of Dark Kombat)
Yuri Sakazaki (Art of Fighting)
Mr. Karate (Art of Fighting)
Blitztank (Akatsuki Blitzkampf)
Arizona (Them Fighting Herds)
Oleander (Them Fighting Herds)
Orcane (Rivals of Aether)
Zetterburn (Rivals of Aether)
Slash (Waku Waku 7)
Mauru & Mugi (WakuWaku 7)
Taffy (Clay Fighter)
Sukapon (Joy Mech Fight)
Lum (Fantasy Strike)
Kick (Dive Kick)
Tessa (Red Earth)
Hayato (Star Gladiator)
Honey (Fighting Vipers)
Candyman (Lethal League)
Sho Hayate (Savage Reign/Kizuna Encounter)
Bad Mr. Frosty (ClayFighter)
MBV-04-G Temjin (Cyber Troopers: Virtual-ON)
Jin Saotome (Cyberbots Fullmetal Madness)
Eiji Shinjo (Toshinden)
Urs (Battle Fantasia)
Pierre (Fighter Destiny)
Suzuka Castle (Street Fighter)
Battle Harbor (Street Fighter)
Cat Casino (Darkstalkers)
England (Darkstalkers)
Fetus of God (Darkstalkers)
Dinosaur Museum (King of Fighters)
May Ship (Guilty Gear)
Skyring (Tekken)
Moonlit Wilderness (Tekken)
Tekken Bowling Alley (Tekken)
Mishima Dojo (Tekken)
Ostrheinsburg (Soul Calibur)
Throne Room (Mortal Kombat)
The Street (Mortal Kombat)
Gate of Judgment (BlazBlue)
Alter (BlazBlue)
Torifune (BlazBlue)
Lab 8 (Skull Girls)
Back Alley (Melty Blood)
Tohno Mansion (Melty Blood)
We are supposed to have a few more items in the project so I came up with a few ideas to fill our slots based on Smash items. This is not final & once again anyone can submit new ideas in place of some of these.
Group A
Ivy (SoulCalibur)
Mai (Fatal Fury)
Sukapon (Joy Mech Fight)
Tessa (Red Earth)
Hayato (Star Gladiator)
All got 3 votes, will all be at least Strikers but will have voting with top 3 becoming our final new playable fighters.
Group B
Makoto (Street Fighter)
Nina (Tekken)
Jin K. (BlazBlue)
Oleander (Them Fighting Heards)
Honey (Fighting Vipers)
Jin S. (Cyperbots)
All got 2 votes, will have voting with top 4 becoming our final strikers.
Stages
All stages with multiple votes are being added. Shout out to May Ship (Guilty Gear) which won overall with 3 votes being joined by Cat Casino (Darkstalkers), Lab 8 (Skull Girls) , & Tohno Mansion (Melty Blood).
We will have voting on all stages that got 1 vote (see below) with 1st becoming our final stage.
Group C
Suzuka Castle (Street Fighter)
Battle Harbor (Street Fighter)
Skyring (Tekken)
Mishima Dojo (Tekken)
Throne Room (Mortal Kombat)
Back Alley (Melty Blood)
Next job - We will do ranked voting here for our tie breakers so lets vote for the following. Voting will last at least until Friday morning.
Results
Final 3 Fighters
Ivy 7
Sukapon 6
Mai 5
Tessa 3
Hayato 3
Final 4 Strikers
Honey 14
Nina 7
Jin S. 6
Jin K. 6
Oleander 6
Makoto 1
Based on Previous Voting
Jin K. 8-9
Jin S. 8-9
Oleander 7
Voting
Myself - Jin S., Jin K., Oleander
Champion of Hyrule - Jin K., Oleander, Jin S.
Darkonedagger - Jin S., Jin K., Oleander
HyperSomari64 - Oleander, Jin S./Jin K.
(Not sure who HyperSomari64 would have picked for 2 or 1 vote but it did not matter since Oleander still would be 1 vote behind.)
Final Stage
Mishima Dojo 5
Back Alley 2
Battle Harbor 2
Skyring 1
Throne Room 1
Suzuka Castle 1
Our final additions are
Fighters - Ivy, Sukapon, Mai
Strikers - Tessa, Hayato, Honey, Nina, Jin K., Jin S.
Stage - Mishima Dojo
Will update our op & google docs & make another post adding some details to our new additions over the weekend.
As stated before anyone is welcome to submit any further details (movesets, costumes, music, etc.) for our newcomers or other missing areas (see job summary in op). Aside from that we have just about wrapped everything up.
Will probably say it again when I update the above this weekend but thanks everyone who participated or even just checked out what we put together & hope everyone had a fun/interesting time with this project.
Once again thank you everyone who participated or checked out this thread & feel free to fill in any lacking areas in the op. Here are final interesting notes.
50 Fighters with 23 moveset concepts (+ 5 bosses / secret fighters with with 3 moveset concepts)
50 Stages
20 Items with 7 new concepts (+ 30 Strikers with 6 ability concepts)
512 Songs, 286 Trophies, 68 Costumes
9 Games Modes & 30 playable series (each with an icon & victory fanfare)
Kind of funny you mention that, honestly just learned the game existed last week when Harada was talking about it on twitter. Would have probably nominated something from the game if i knew of it when this thread was active.