Cook
Smash Master
Well, I think we're about ready to host another tournament. I'm not sure at all about the date, I would like to hear the preferences of anyone who's interested in coming. I know the weekend of 1/17 is out because it's short notice and because of the Midwest Championships. The weekend of 2/21 is also out because we may be going to the Wichita tournament that weekend. So, about any other weekends in Feb. or Jan. are potential candidates. Anyone who is at all interested in coming should voice their preferences. I'll post the address later.
General Info
Brawl singles and doubles.
Kirksville is about 3 hours from St. Louis, only 1.5 hours from Columbia (anyone here go to Mizzou?), and (I think) about 3 from Kansas City. It's about 2.5 hours from Des Moines, and I think about 3.5 to 4 from Omaha. Anyway, it's within driving distance of a lot of places, and gas is cheap right now.
Directions to the venue: I'm guessing that pretty much everyone will be rolling into town on Highway 63, either heading north or south. Either way, you're going to want to turn west on to Normal St. (by KFC). From there, turn left onto Davis St. The actual venue is in the basement of the Kirk Memorial. Here is a link to a map of campus: http://tour.truman.edu/campusmap/
The Kirk Memorial is number 4. You should be able to find a place to park in one of the parking lots along Davis Street, either behind building number 7 or number 10. If there are no spots open there, then continue down David to Patterson, turn right onto Patterson, then left onto Florence and there will be parking lots on either side of the road. There will surely be parking in one of these many places. Anyway, wherever you park, just follow the map to building number 4. If you get lost, there are some numbers at the bottom of the OP.
Registration will begin at noon.
Tournament Cost:
10.00 for Singles
20.00 per Team
Split:
1st: 60%
2nd: 30%
3rd: 10%
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Double's:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Neutral Stages:
- Battlefield
- Final Destination
- Yoshi's Island
- Pokemon Stadium 1
- Battleship Halberd
- Smashville
- Lylat Cruise
Counterpicks:
-Luigi's Mansion
-Delfino Plaza
-Pirate Ship
-Norfair
-Frigate Orpheon
-Skyworld
-Pokemon Stadium 2
-Port Town Aero Dive
-Castle Siege
-Distant Planet
-PictoChat
-Jungle Japes
-Onett
-Corneria
-Rainbow Cruise
-Green Greens
-Brinstar
-Yoshi's Island (Pipes)
Folks to call for directions/info: Andrew (me)---(660)341-8535
Kit---(816)805-5175
Jordan---(816)863-9984
General Info
Brawl singles and doubles.
Kirksville is about 3 hours from St. Louis, only 1.5 hours from Columbia (anyone here go to Mizzou?), and (I think) about 3 from Kansas City. It's about 2.5 hours from Des Moines, and I think about 3.5 to 4 from Omaha. Anyway, it's within driving distance of a lot of places, and gas is cheap right now.
Directions to the venue: I'm guessing that pretty much everyone will be rolling into town on Highway 63, either heading north or south. Either way, you're going to want to turn west on to Normal St. (by KFC). From there, turn left onto Davis St. The actual venue is in the basement of the Kirk Memorial. Here is a link to a map of campus: http://tour.truman.edu/campusmap/
The Kirk Memorial is number 4. You should be able to find a place to park in one of the parking lots along Davis Street, either behind building number 7 or number 10. If there are no spots open there, then continue down David to Patterson, turn right onto Patterson, then left onto Florence and there will be parking lots on either side of the road. There will surely be parking in one of these many places. Anyway, wherever you park, just follow the map to building number 4. If you get lost, there are some numbers at the bottom of the OP.
Registration will begin at noon.
Tournament Cost:
10.00 for Singles
20.00 per Team
Split:
1st: 60%
2nd: 30%
3rd: 10%
Rules:
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Double's:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Neutral Stages:
- Battlefield
- Final Destination
- Yoshi's Island
- Pokemon Stadium 1
- Battleship Halberd
- Smashville
- Lylat Cruise
Counterpicks:
-Luigi's Mansion
-Delfino Plaza
-Pirate Ship
-Norfair
-Frigate Orpheon
-Skyworld
-Pokemon Stadium 2
-Port Town Aero Dive
-Castle Siege
-Distant Planet
-PictoChat
-Jungle Japes
-Onett
-Corneria
-Rainbow Cruise
-Green Greens
-Brinstar
-Yoshi's Island (Pipes)
Folks to call for directions/info: Andrew (me)---(660)341-8535
Kit---(816)805-5175
Jordan---(816)863-9984