It's probably not a good tactic but I'll ask anyway. Is there any merit to using Falcon Kick off the ledge to chase someone recovering high? I've had some success but I wanted to get some kind of opinion on it.
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If she likes to float at ground height dash grab herHow can i approach a campy constantly floating peach.
https://www.youtube.com/watch?v=H3aKhPRxOUo This video should help with movement.Hi this is my first post and first time getting into a smash game competitively, just dabbling in characters id played casually before falcon seemed to suit my style best. Using a gamecube controller for the first time I seem to be having some issues trying to get falcon to go where I want him.
Mucking around in training mode there seems to be a tonne of different cancels and dashes and whatnot, is there an in depth guide of the complete list of movement options for falcon? I have searched the falcon forums but all ive seen is someone linking a mac video of a few waves dashes. Im hoping for something a bit more in depth and falcon specific.
I'm curious to know all there is to know tech wise but once again there doesn't seem to be a sticky or any one thread covering this.
Also how do you practice punishing stuff in training mode, theres no record feature like in sf4.
Shorthop nair and uair comes to mind, or if she's not floating so far from the ground i think you can even dash attack her.How can i approach a campy constantly floating peach.
If she's floating near the ground, dash>powershield to get close, then grab her.How can i approach a campy constantly floating peach.
Dash dance once then grab (dash away, immediately dash forward, grab). It covers the blind spot between standing grab and dash grab.i seem to have a problem range where if say an opponent whiffs a move from poke range or a little bit closer i can't punish or grab because dash grab overshoots or walk grab would be too slow. I am struggling to turn without dashing, I can settle for a cstick ftilt but seems like a fail of a punish, any suggestions? My gc stick just might be super sensitive or i just need to adjust
Fatality is probably the best falcon at the moment and he places fairly well usually in top 8.Who is the best CFalcon player right now? How well have they done in tournaments with him?
Usually top 2, you meanFatality is probably the best falcon at the moment and he places fairly well usually in top 8.
Fatality, ZeRo, and Tearbear are probably the best.Who is the best CFalcon player right now? How well have they done in tournaments with him?
When in doubles you want to use mostly your safe moves and abuse your mobility to be at the right place at the right time. Uair, Bair, Jab, etc. Avoid Fair, Dair, RB, FK and the likes unless it's 100% guaranteed to connect.I've been having troubles at Doubles matches. Is Falcon more suited to fight alongisde a quick punisher so he can extend their follow-ups or is he better off with someone more of a camper so he can do the rushdown job himself?
It also seems that everything Falcon does is punishable in doubles.
I personally like to Fthrow into edgeguarding or Dthrow for follow up cheese. With good edgeguarding you can rack up a lot of damage by keeping people at the ledge, even without killing them.What do you do after you grab an opponent and youre at the edge? Fthrow for a gimp or bthrow for the reset to neutral?
how does he do the thing where he approaches with an f-tilt???It's AC Nair to jab.
I agree with everything Teluoborg said. I think Falcon is best as aggressive support in doubles, which is what Teluoborg described. He can be the aggressor, but he's not the best at it. He's a big target, has an awful disadvantage state, and no quick GTFO moves like better aggressive partners.I've been having troubles at Doubles matches. Is Falcon more suited to fight alongisde a quick punisher so he can extend their follow-ups or is he better off with someone more of a camper so he can do the rushdown job himself?
It also seems that everything Falcon does is punishable in doubles.
Yes, but it's harder. In my experience, only ~ the last 1/8 of Uair's animation will produce Ganon like results, and even then it doesn't really semi-spike. The earlier parts will still knock people upwards.Question: Can Captain Falcon's reverse Uair gimp like Ganondorf's? I know Ganondorf's can since the last part of his Uair is active and at that point, he's hitting downward instead of flipping people upward.
Falcon's Uair doesn't last as long as Ganon's and the hit doesn't semi spike either. It still sends people in an almost horizontal trajectory that can gimp. Personally, I prefer the Bair.Question: Can Captain Falcon's reverse Uair gimp like Ganondorf's? I know Ganondorf's can since the last part of his Uair is active and at that point, he's hitting downward instead of flipping people upward.
Falcon's Uair doesn't last as long as Ganon's and the hit doesn't semi spike either. It still sends people in an almost horizontal trajectory that can gimp. Personally, I prefer the Bair.
As Captain Falcon, your priority is to set the pace of the match. You gotta know when to rush in and beat 'em down (HINT: do this against projectile-heavy characters), and when to hang back and bait them into coming to you.so what do i need to know to pick up the captain? i know his combos(dthrow->uair->uair->up b is hilarious, very % specific tho)and i know he just runs in and tries to bait a reaction. is there more i need to know?
Mastering isn't hard so much as it just takes a lot of practice to get the spacing and timing right. I'm looking into switching mains for this very reason. The only in-person practice I get is at my monthly, and the TO has a really bad habit of cancelling and/or bailing on us. If you don't have the money to travel 1.5-2.5 hours every week to a tournament, you can't use Falcon to anywhere near his full potential. Which is a problem, because there are so many Falcon players that most people have decent MU experience against him.Do you guys think that Falcon is easy or hard to master? I know he's easy to play, but everyone seems to to think mastering him is easy.
Some ones I can think of off the top of my head are:What are some good strings to get with Falcon that are pretty easy to land. I know there's d throw to uair, but is there anything else, or am I just expected to rush in and be all over the place with Falcon?
Falling Uair, Bair and (only for Luigi) ALL of his smash attacks.what moves with falcon are safe on shield?? basically which moves cant be shield grabbed is spaced probably