uh sorry i might have confused you when i said "also, dont come down on top of your opponent with a aerial every time. like you do a lot of full hop aerials and when you get hit, you jump and then come straight down with a dair. this is very good"
thats a typo i meant this ISNT very good. My bad. Yea, full hopping over you opponents and coming down with an aerial every time ISNT a good way to play, sorry that was an unfortunate typo please understand lol.
anyway, after a laser when your opponent is grounded, start to either shffl or grab. Most opponents will shield instinctively after you laser them and thats why forward smash isnt good, its laggy and will get sheild grabbed.
if you do laser -> grab, you will likely get them every time. the only downside is, falcos grab pretty much suck so you probably wotn get a lot out of it, unless they are near the edge and you can throw them off. its low risk low reward for the most part.
if you laser->aerial, you're either going to hit them if they didnt sheild and can combo, or you're going to have to shield pressure. This is more risky than just grabbing because if you mess up sheild pressure by missing a FF or l-cancel, pretty much every char in the cast can **** you out of sheild with a grab or attack. so yea, if you decide to shffl, make sure you have your pillar game on point.
using a shffl after a laser is more rewarding if you do it right because it leads into more combos.
tl;DR
so yea, sorry about the typo, but constantly jumping/double jumping over your opponent ISNT good, dont do it. follow up approaching lasers with grabs or shffls.