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Falco downthrow chaingrab

khoasgotrice

Smash Cadet
Joined
Feb 26, 2006
Messages
55
search forums before starting a new thread, theres one where he post the chain grabables and laser lockables.
 

R4ZE

Smash Ace
Joined
Mar 19, 2008
Messages
721
Location
Florida
u cna chaingrab dk at low percents... up to like 60-70%... i mean if u catch him in a chaingrab right off u can do it right to the edge and go for a quick spike, then when he spawns try it agian...

i was doing it to my friend last night. =D
 

3xSwords

Smash Lord
Joined
Mar 14, 2008
Messages
1,193
Location
Bergen County
I read the chaingrab thread but when I played a marth he always jumped out. Am I doing it incorrectly or is the list outdated? I think I might not be dashing fast enough but do you dash cancel shield grab or regular dash grab? I think that might be the problem
 

3xSwords

Smash Lord
Joined
Mar 14, 2008
Messages
1,193
Location
Bergen County
So will anybody bother updating the list with the downthrow chaingrab b/c it seems it to me all characters can escape it via jumping. (Call in M2K lol)
 

itsthebigfoot

Smash Lord
Joined
Feb 8, 2008
Messages
1,949
Location
ventura county CA
u cna chaingrab dk at low percents... up to like 60-70%... i mean if u catch him in a chaingrab right off u can do it right to the edge and go for a quick spike, then when he spawns try it agian...

i was doing it to my friend last night. =D
he must've been trying to shield, you can jump out of it after the first one, I've done it so many times, dk hits the ground too quick
 

JordPWN

Smash Cadet
Joined
Apr 27, 2008
Messages
37
Wow, a lot of misconstrued notions in here.

Marth can Dolphin Slash out at ~8% if I recall correctly, DK is entirely chaingrabable, up until ~44%, and G&W is chaingrabbable 'til roughly 30%. If you're getting out earlier that means the Falco you're playing has the reflexes of a 9 year old girl. Don't fret if you can't chainthrow a Marth, his aerials come out relatively quickly.
 
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