Octavium
''Fear doesn't stop death, it stops life.''
In previous smash games, dash dancing often involved the player character turning around instantly during an opposite direction dash input.
This often looked and felt a little unatural and was a solid argument against the re-implementation of a useful version of that technique.
But I've noticed that in smash ultimate, this problem was circumvented by simply adding a very quick turnaround animation when dash dancing, its important to remember that this isn't part of the skid animation, it is its own unique thing.
Here's the capture clip in 1/4x speed
As you can see fox actually turns around when trying to dash in the opposite direction, this must mean that this animation was also added to every other character's dash dance. Sakurai has really outdone it this time.
This often looked and felt a little unatural and was a solid argument against the re-implementation of a useful version of that technique.
But I've noticed that in smash ultimate, this problem was circumvented by simply adding a very quick turnaround animation when dash dancing, its important to remember that this isn't part of the skid animation, it is its own unique thing.
Here's the capture clip in 1/4x speed
As you can see fox actually turns around when trying to dash in the opposite direction, this must mean that this animation was also added to every other character's dash dance. Sakurai has really outdone it this time.