Chandeelure
Bandana Brigade Captain
NOOBS!
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He is like Bane, so much expression in the eyes. You can really interpret that emotional connection, and it really conveys that feeling upon the viewer. So many faces for such a little guy.NOOBS!
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Oh god... that face. I'm at my desk and on the verge of a "flail my arms and clap like a ******** seal" laughing fit. A winner is you.
Not hard at all.But there are too many characters that are characteristically stoic (Rosalina, Wii Fit Trainer) or don't even have visible faces (Samus, R.O.B., Game & Watch). It's not impossible, but it could be kind of tricky and maybe not worth the effort.
So Mr. G&W would take a page from Wile E. Coyote with the signs.G&W: G&W holds up signs that say things like "OW!"
Yet tales games have this feature and everyone loves those games.C-C-C-C-COMBO BREAKER!
Honestly, I don't like this idea. Seems too distracting. I think Smash is hectic enough already; casual players have a hard enough time just figuring out what's happening, let alone with constantly changing character portraits cycling at the bottom of the screen. The HUD is supposed to give the player the info they need in a quick glance without interfering with their vision of the actual fight. This idea would just naturally direct your eye to a place you don't want it. When it comes to a HUD, efficiency is key.
Exactly, It's not like it'd be impossible to shut these off in options if you don't like them, anyway. It's just a nice creative touch that i believe adds a lot more personality to the game.Yet tales games have this feature and everyone loves those games.
I would say more like Spider-Man. He tends to emote a lot with his eyes.He is like Bane, so much expression in the eyes. You can really interpret that emotional connection, and it really conveys that feeling upon the viewer. So many faces for such a little guy.![]()
Irrelevant. You need to look down there to monitor your life, anyway, which takes much longer to digest.C-C-C-C-COMBO BREAKER!
Honestly, I don't like this idea. Seems too distracting. I think Smash is hectic enough already; casual players have a hard enough time just figuring out what's happening, let alone with constantly changing character portraits cycling at the bottom of the screen. The HUD is supposed to give the player the info they need in a quick glance without interfering with their vision of the actual fight. This idea would just naturally direct your eye to a place you don't want it. When it comes to a HUD, efficiency is key.
Yes! I got the idea from Judgment.So Mr. G&W would take a page from Wile E. Coyote with the signs.
He is like Bane, so much expression in the eyes. You can really interpret that emotional connection, and it really conveys that feeling upon the viewer. So many faces for such a little guy.![]()
Now I'll show you! HIYAAAAAAA...Sonic's "KO'd" face
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