No, you don't understand. All I am saying is Melee L-cancel is better than Smash4 autocancel. You can't say Melee is doing something wrong then say Smash4 is doing it right. That's being hypocritical. EVERYTHING Smash4 does right, Melee does better for the competitive scene
The difference that you're not getting here is that a good reason to support smash 4 is that not only is it fresh in mechanics, notice how no one saying it's skill-less mentions the pivot techs Smash 4 has? Or how the legitimate combos do exist in the game? Or how there is offensive pressure with changes in custom movesets for depth or the far more diverse cast that has a far larger variance of styles compared what actually shows up in Melee.
No they aren't going to say this because they don't know jack about the game and it's very evident in this thread when I am seeing people say Vectoring is gonna ruin combos, entirely proven false.
I'm strongly against techs like L-canceling because there is no depth to the tech in terms of choice. That's why I said for that tech it's doing it right because L-cancelling is an illusionary choice. Unlike wavedashing which has choice and offer depth at the same time. That's a good mechanic.
This is one of the reasons people do not like playing Melee or getting involved in it over Smash 4 which is criticism I am pointing out to you and others who don't get it or don't care.
I play every game but 64, and I support Melee over Smash 4 because of a secure ruleset. But I'm extremely annoyed by the terrible input on why Smash 4 shouldn't be there and there are a lot of bad arguments for why it shouldn't be there in the thread. The main one that holds true to me is the ruleset and that is because there is a lot to figure out with equipment. custom movesets, a stagelist we don't know the full details of. Figuring to support that in 2-3 months is not gonna happen easily even with Smash on the 3DS out.
I stand by that, but why I am playing devil's advocate is because the sheer amount of bad arguments going around why it shouldn't ever be there. I love the series, but this thread really isn't making me feel comfortable keeping this area around when I am seeing it turn into, "Smash 4 is depthless" when I really don't think most people know what is in that game is available to begin with.
Melee isn't for everyone, and Smash 4 is a hell of a lot better than Brawl for a lot of people.
You realize that the only reason of why shield pressure exists is because of L-Canceling right ?
Funnily enough, there is no such a thing in the only 2 versions of smash who don't have a way to cancel lag.
And what if lag got cut in half without the button input, aka all aerials had landing lag like they cancelled.
I wish I was mod still on smashboards, I'd make sure this thread was controlled to stop bashing eachothers game and just give good reasoning
I rarely did mod smashboards but this thread is silly
MrWizard wants some good reasoning and all you guys are doing is looking like muppets
I doubt he's taking anything on smashboards seriously now
Diabolical there is no reason to dictate back why Melee is a better game either, you are just as bad if you argue back
In terms of the statistics argument, tier and overused characters have never been a problem. Again this doesn't stop a game being popular. Akuma has been used tons in Street Fighter as well but this doesn't ruin the excitement of the tournaments
I think the criticism on some level is ok here. When it's not is when it is personal, hence why I infracted people earlier.