I still think Octolings could be in the game. I mean it's probably not likely.
But still possible.
The reason for this is that, with the exception of Mini Judd, only the first game is being referenced (not counting MII Costumes or Spirits).
And while Inklings reference Splatoon 1, Octolings could be used to reference Splatoon 2.
Everyone thought Octolings could only work as Echo Fighters and since the DLC Packs are confirmed to not be Echo Fighters, Octo's won't come to Smash.
But I disagree.
Octolings could still work as semi-clones, like Isabelle or Dr. Mario.
And with that, let me post my ideas for a possible moveset...
One obvious thing that could be done, if giving the Octolings weapons from Splatoon 2 instead.
Replace Splattershot with Splat Dualies, replace Splat Bomb with Autobomb, replace Splat Roller with Splatbrella.
A thing that could be done as well, is change their grabs to be more similar to Snake, as well as give all of their melee-attacks the vibe of a fighter, that is well versed in martial arts.
After all, Octolings were trained up to be Soldiers. So reflecting that in the moveset, would be a very nice touch.
One more detail I would like to add is, whenever they punch or kick or something like that, they free their hands to do it.
When that happens, they carry the Dualies around their hip.
(Y'know, like you do with handguns in real life, if you're not using them at the moment...)
So yeah, let's go over the basic moveset idea I have for them.
Jab would be a simple Punch-Punch-Kick combo.
Straight punches, accurate and professional.
Tilts could be various sorts of punching or kicking moves as well.
Uppercuts, Roundhouse kicks, Low Kicks... Things like that.
For Smash Attacks, they would basically be similar to Inklings.
Using weapons from Splatoon 2.
Like the Explosher, Squeezer, Dynamo Roller or Octobrush.
Note that if the Squeezer is used, the Octoling would actually hold it like a handgun, with both hands.
Aerials would use similar attacks as the Tilts.
Dash Attack, could be a charge attack with the Octopus Form.
For grabs, I have two versions.
One where the Octoling grabs the opponent from the front, like pretty much everyone.
Or where the Octoling grabs the opponent from behind, like Snake.
For the frontal version, the Octoling grabs the opponent with both hands around their collar (or where it would be, if the opponent doesn't wear clothes).
Pummel would be a headbutt. While throws would be several martial arts style throws.
Back Throw could be a simple Shoulder Throw.
Down Throw could be a Hip Throw
Forward Throw could be a Forward Trip.
And Up Throw could be a backdrop to upwards kick. Or Octopus Form launch.
For the rear version, the Octoling grabs the opponent from behind like Snake.
But instead of a choke hold, the Octoling grabs the opponent's arm and torso to restrain their movement.
Pummel would be a kick from behind.
Throws would be once again martial arts oriented.
Back Throw could be a backwards trip.
Down Throw could be the Octoling smacking the opponent at the back of their head with one of her Dualies.
Or a trip to gut punch.
Forward Throw could be the Octoling stepping beside the opponent performing a forward trip.
And Up throw could be, again lifting the opponent up and performing a kick from the ground. Or Octopus Form.
For the special attacks.
Neutral B would be Splat Dualies.
You can double-tab to perform dodge rolls, that consume ink, like in Splatoon 2.
Your fire rate, accuracy and range will be increased for a few seconds, after a Dualie-Dodge.
You can also ram opponents with a Dualie-Dodge, for some damage.
Side B would be Autobomb.
And it'd work pretty much like in Splatoon 2.
Up B would be Super Jump.
Just like the Inklings.
Down B would be Splatbrella.
It blocks frontal attacks and counters with the brella-head shooting forward.
A slow moving projectile. The brella can't be used again, until the projectile has despawned.
And for their Final Smash, I have three options.
- Tenta Missiles
- Splashdown
- Off the Hook
The first two are obvious and don't require an explanation.
The third one though, is a cinematic final smash, that reenacts the finale of Octo Expansion.
After the initial hit, the cutscene starts, where Marina drops Superbombs close the opponent, which the Octoling detonates by shooting them with their Octoshot.
Then Pearl takes out her Super Killer Wail and does her BOO-YAH attack, sending the opponent into the NILS Statue with a giant Inksplosion.
The Octoling's Stage would either be "Shifty Station" or "NILS Statue".
Off the Hook would be featured in either of those.
And just like Inklings, there is Octoling Girl and Octoling Boy.
Based on the Octo Expansion Octolings.
Costumes could be...
- Octoling Gear (the ones Octoling Enemies use in Splatoon 2)
- Subject Gear (what you wear during the Octo Expansion Campaign)
- Splatoon 2 Inkling Girl/Boy clothes (the ones used for the MII Costumes)
And maybe a few more from Splatoon 2.
So yeah, so much for my idea for Octolings in Smash.
That was quite a wall of text though.
My apologies... ^^;