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which character, but what sheer said is fine.What with the fireballs he can pressure you with on the way in, and the good priority of his up-B, I find that little ****er very hard to edgeguard/gimp/spike. Any advice?
you do not think that is pikachu?Good question. I'd say mario is definitely the hardest char to edgeguard
This is a bad argument, because lots of chars recovering high can be very hard or impossible to hit. Its more about "from far off the stage to the ledge" recoverylol @ hardest
Pika is probably the hardest. Jiggs and Kirby recovering high are really hard to hit. Yoshi is nigh impossible to gimp w/o giant punch or something.
Sexkicks usually break Mario's recovery well, and most cancel fireballs too.
The main difference between Mario and Pikachu recoveries is that Mario has the wonderful fireballs that are useful as both defense and offense, Pikachu has nothing but speed and range. So id say Mario can be harder to edgeguard once you learn the Pikachu recovery options and learn to read which one hes gonna use. I think Ledgehogging can be reallly punishing for Pika, unlike Mario, who can hit you if you ledgehog with fireballs and with the up+bdandan said:you do not think that is pikachu?
Kirby and Jiggs can be expected to get hit really high even when not vsing D-Smash spammers. If, say, Link or Falcon were knocked out a fair distance, they wouldn't be able to recover high.This is a bad argument, because lots of chars recovering high can be very hard or impossible to hit. Its more about "from far off the stage to the ledge" recovery
lolMust... resist urge... to argue with NixxxoN...
but isn't it more effective to edgehog and punish, with like a dair bair after mario's landing lag?falcon downtilt can actually edgeguard mario effectively, you have to predict when he is going to upb though.
Yes but he can trick you to use it too soon or too late. His up+b is quick. Use it too late and he hits you. Use it too soon and he grabs the ledge.His up b can't hit you if you use ledge invincibility correctly...