Delvro
Smash Ace
I haven't done serious testing yet, but I've started tilting my forward smash DOWNWARD on Jungle Japes.
Luigi has a problem getting sidescreen KOs as we all know. Up-tilted Fsmash has a slight angle to it but it's usually not enough on the taller stages. Out of all of Luigi's KO moves, a DOWN-tilted Fsmash has the most horizontal angle, except for Bair, I'm fairly certain
I've been able to get the KO at 90-95% or so from the center of the stage on Jungle Japes (and earlier near the edges), surely an impossible thing to do with an up-tilted Fsmash.
Plus, it has more range. Unfortunately you can't auto cancel it as quickly as the Uptilt Fsmash, but if we can start killing earlier on these stages it'll certainly help us when we're counterpicked
EDIT: did some testing on Luigi's mantion. Luigi and Mario on Luigi's Mansion, the Mario did not DI or try to recover in any way from a side KO. Fsmash while Mario is just to the left of the bottom-left pillar (barely touching)
DFsmash -- 80% (side)
Fsmash -- 86% (side)
UFsmash -- 86% (corner)
Then I dropped Mario straight down from the platform on Luigi's mansion and Fsmashed him. Results:
DFsmash -- 100% (side)
Fsmash -- 102% (side)
UFsmash -- 86% (top)
The lesson? DFsmashes are good near the edges only. Oh, and NEVER use an untilted Fsmash. Ever.
EDIT2: Jungle Japes shows MUCH more favor for the DFsmash.
I dropped Mario straight down from the revival platform on the base (where the window is). It's pretty much in the middle of the stage.
DFsmash -- 87% (side)
Fsmash -- 93% (side)
UFsmash -- 96% (side)
Then I set Mario so that he's on the far left side of the stage, in his unbalanced animation.
DFsmash -- 53% (side)
Fsmash -- 59% (side)
UFsmash -- 69% (side)
So it seems the general is that on most stages, use DFsmash near the edge of the stage only. But on Jungle Japes, use it everywhere when the opponent between the 80%-105% range
Luigi has a problem getting sidescreen KOs as we all know. Up-tilted Fsmash has a slight angle to it but it's usually not enough on the taller stages. Out of all of Luigi's KO moves, a DOWN-tilted Fsmash has the most horizontal angle, except for Bair, I'm fairly certain
I've been able to get the KO at 90-95% or so from the center of the stage on Jungle Japes (and earlier near the edges), surely an impossible thing to do with an up-tilted Fsmash.
Plus, it has more range. Unfortunately you can't auto cancel it as quickly as the Uptilt Fsmash, but if we can start killing earlier on these stages it'll certainly help us when we're counterpicked
EDIT: did some testing on Luigi's mantion. Luigi and Mario on Luigi's Mansion, the Mario did not DI or try to recover in any way from a side KO. Fsmash while Mario is just to the left of the bottom-left pillar (barely touching)
DFsmash -- 80% (side)
Fsmash -- 86% (side)
UFsmash -- 86% (corner)
Then I dropped Mario straight down from the platform on Luigi's mansion and Fsmashed him. Results:
DFsmash -- 100% (side)
Fsmash -- 102% (side)
UFsmash -- 86% (top)
The lesson? DFsmashes are good near the edges only. Oh, and NEVER use an untilted Fsmash. Ever.
EDIT2: Jungle Japes shows MUCH more favor for the DFsmash.
I dropped Mario straight down from the revival platform on the base (where the window is). It's pretty much in the middle of the stage.
DFsmash -- 87% (side)
Fsmash -- 93% (side)
UFsmash -- 96% (side)
Then I set Mario so that he's on the far left side of the stage, in his unbalanced animation.
DFsmash -- 53% (side)
Fsmash -- 59% (side)
UFsmash -- 69% (side)
So it seems the general is that on most stages, use DFsmash near the edge of the stage only. But on Jungle Japes, use it everywhere when the opponent between the 80%-105% range