thesage
Smash Hero
I never said he had bad hitboxes on nair haha. Didn't know about the foot not having a hurtbox. Is it only during his nair?
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Here are some poor priority nairs.
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Even Samus' nair which has good priority isn't that much different than Fox's:
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Her foot hurtbox actually extends outside of the hitboxes unlike Fox's, So yes, Fox's nair does have good priority, not sure why you don't think so.
Yeah, I guess if you compare his nair to some of the worst nairs in the game on a bunch of low tiers it's not terrible. lol I'm not sure why we're comparing nairs to other nairs in the first place. Most characters do not try to out-nair Fox. They stay on the ground and use their good hitboxes to get easy trades or outright beat Fox when he SHFFLs. As soon as you start comparing Fox's nair to the attacks that other characters frequently use vs. it, it's apparent that the priority is pretty bad. Just look at all the hitboxes Peach, Marth, Sheik, Falcon, and other top tiers have to beat a Fox nair. There's no shortage of choices, which is pretty relevant when nair is one of Fox's major tools for approaching. This is why we don't see top Fox players using a stereotypical "I'm gonna fly across the stage with my nairplane" strategy anymore. It gets beat by every relevant character in a variety of ways, so players instead abuse Fox's speed to wait for really good opportunities to nair.Her foot hurtbox actually extends outside of the hitboxes unlike Fox's, So yes, Fox's nair does have good priority, not sure why you don't think so.
+2 for your avatar bones.1. How do you figure? Outside of dair, bair, and utilt, all of Falco's moves are really susceptible to trades, and outside of lasers, he has a very limited range of attack. Fsmash is probably his farthest reaching hitbox, and it's extremely slow and risky. This idea that spacies have good priority has been spread since the dawn of time, most famously with the claim that their nairs have good priority when that's not the case at all and people just don't understand how the game works. I'd trade all of Falco's aerials for most other top tiers' in a heartbeat, and his aerials aren't even his worst area of priority. If you think this is good priority, you're delusional (it's even worse than it looks because FFing increases the effect of hitbox dragging):
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2. Not sure how aerial shine makes CC obsolete. I see spacies getting wrecked by CC left and right because outside of their dairs, their other moves are too weak to even link into shine. Marth can outspace CCs, Sheik can fair, Peach can FC any aerial except dair, Falcon can knee/stomp, Jiggs can bair and drift away, etc. Falco specifically also can't very well DD grab vs. CC spam because he's too slow and his grab punishes are too weak. There's a reason Fox vs. Falco and spacie dittos see a ton of CCing vs. each other.
You said the priority on Fox's was bad, so I gave you some examples of some nairs with actual bad priority. I'm not arguing Fox has top tier priority, I'm arguing that based on a 1-10 scale in relation to all 26 characters, his priority is above average.Yeah, I guess if you compare his nair to some of the worst nairs in the game on a bunch of low tiers it's not terrible. lol I'm not sure why we're comparing nairs to other nairs in the first place. Most characters do not try to out-nair Fox. They stay on the ground and use their good hitboxes to get easy trades or outright beat Fox when he SHFFLs. As soon as you start comparing Fox's nair to the attacks that other characters frequently use vs. it, it's apparent that the priority is pretty bad. Just look at all the hitboxes Peach, Marth, Sheik, Falcon, and other top tiers have to beat a Fox nair. There's no shortage of choices, which is pretty relevant when nair is one of Fox's major tools for approaching. This is why we don't see top Fox players using a stereotypical "I'm gonna fly across the stage with my nairplane" strategy anymore. It gets beat by every relevant character in a variety of ways, so players instead abuse Fox's speed to wait for really good opportunities to nair.
Fox + Jiggs and Fox + Sheik are definitely better than double Fox. Pikachu is also a top tier pick in doubles and is highly underrated.SS Tier
Fox x Fox
S Tier
Fox x Jiggs
A Tier (no order)
Fox x Peach
Fox x Sheik
Sheik x Peach
Others aren't relevant
Sopo better than Ice Climbers? Also where Falco at.1. Fox
2. Jigglypuff
3. Peach
4. Sheik
5. Marth
6. Captain Falcon
7. Dr. Mario
8. Ganondorf
9. Luigi
10. Mario
11. Samus
12. Young Link
13. Link
14. Pikachu
15. Yoshi
16. G&W
17. Roy
18. Sopo
19. Ice Climbers
20. DK
21. Pichu
22. MewTwo
23. Bowser
24. Kirby
25. Ness
26. Zelda
Yoshi isn't that good in teams... his only kill move is dsmash (hits on both sides) and I cant see many useful team combos.1. Fox
2. Jigglypuff
3. Peach
4. Sheik
5. Marth
6. Captain Falcon
7. Dr. Mario
8. Ganondorf
9. Luigi
10. Mario
11. Samus
12. Young Link
13. Link
14. Pikachu
15. Yoshi
16. G&W
17. Roy
18. Sopo
19. Ice Climbers
20. DK
21. Pichu
22. MewTwo
23. Bowser
24. Kirby
25. Ness
26. Zelda
God dammit, I knew I missed one. He would be directly after Captain Falcon.Sopo better than Ice Climbers? Also where Falco at.
As long as your team is Falco/Yoshi, Fox/Yoshi, or double Yoshi, it's pretty effective. Ganondorf/Yoshi is really good too.Yoshi isn't that good in teams... his only kill move is dsmash (hits on both sides) and I cant see many useful team combos.
Marth is way too high and Pikachu is way too low.1. Fox
2. Jigglypuff
3. Peach
4. Sheik
5. Marth
6. Captain Falcon
7. Dr. Mario
8. Ganondorf
9. Luigi
10. Mario
11. Samus
12. Young Link
13. Link
14. Pikachu
15. Yoshi
16. G&W
17. Roy
18. Sopo
19. Ice Climbers
20. DK
21. Pichu
22. MewTwo
23. Bowser
24. Kirby
25. Ness
26. Zelda
yeah, kirby/fox is pretty good tooAs long as your team is Falco/Yoshi, Fox/Yoshi, or double Yoshi, it's pretty effective. Ganondorf/Yoshi is really good too.
Me and my friend used to enter doubles with that team. He would be Mr. Popo (Kirby) and I would be Goku (fox) and sometimes he would be Freiza (MewTwo). We were big DBZ fans back thenyeah, kirby/fox is pretty good too
I think she will just be juggled in the air a lot... Like Peach can get the ground easily but Samus will be juggled until a KO it seems like...Samus is waaaay underrated. I think she's one of the better teammates out there: she lives long, her projectiles are great assists (like Falco's lasers and any other projectile though, they have to be used correctly), and decent OoS options (up-b, d-smash) to escape pressure when sandwiched.
I agree, Falcon does alot of finishing moves, and it's harder to see the knees coming if the teamate is getting their attention.I would say Falcon would be higher
IC's are really strong at supporting in 2v2, strong quick smashes can clean up kills really easilyThat high?!?!?!
Yeah but you can't really wobble because the person who your wobbling's team mate will just break it upIC's are really strong at supporting in 2v2, strong quick smashes can clean up kills really easily
not to mention wobbling
That seems like it would work but im sure it's not that easy. Falco could be occupied elsewhere.I thought about this a lot and in my opinion the very best team combo would be falco puff.
Puff could rest someone and Falco could wake them up from across the stage in no time.
Not necessarily. She can stall and move through the air with bomb jumps, as well as create f-air walls to help her deal when chased in the air.I think she will just be juggled in the air a lot... Like Peach can get the ground easily but Samus will be juggled until a KO it seems like...
Thats true, I just feel like she isn't that strong in general. Maybe just for stock tanking.Not necessarily. She can stall and move through the air with bomb jumps, as well as create f-air walls to help her deal when chased in the air.
What came first?A double samus team came 2nd in a melee tourney last sunday
Probably, I am pretty stupid.alot of stupidity in here
no offense
I mean locally two Ness' could come in second.....A double samus team came 2nd in a melee tourney last sunday
Peach, Falcon team.What came first?