NESSBOUNDER
Smash Master
It's probably also way too late to notify Nintendo about this problem and hope they fix it in the PAL version of the game. Ness and Lucas are pretty much doomed it seems...
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No, the rules would get far too complicated and stupid.Honestly, can at least a rule be placed that if you grab Ness or Lucas, you must always attempt to throw them?
I honestly don't see how that isn't possible, since considering the circumstances, no Ness or Lucas player would intentionally struggle out of a grab. This gives more than enough time for the other player to get a throw in. The game was meant to be played where you would throw someone before they could break free. Then I dunno, you set like a general rule that against Ness or Lucas, you are permitted 1 grab attack for every 20 or so% your opponent has?
Levitas, I've looked up to you since I joined these forums. What do you suggest I (we) do? Find new main characters? Or just ride this out and hope for a fix or new rule ...?Emblem lord, for Ness it's an auto 60%. For lucas, it's an auto 20-25 depending on how decayed your smashes are at the moment.
i laughed.Why would Nintendo ever be innovative enough to patch the game?
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This is especially bad because it's hard to do -- the really good players will crush the casual ones, no matter how much "effort" the casual players put in. Inescapably.As a side note, it really frustrates/annoys me that they took this long to come out with Brawl, and put in such efforts to remove competitive elements, yet they still forgot really crucial, gamebreaking stuff like this. If anything, Brawl is MORE glitchy than melee, and its glitches are far worse.![]()
It's an infinite for all characters except tether grab characters. For the tether grab characters, it's the 20-30% (from grabbing and throwing)Basically, I think people want to eliminate as many characters from the tier discussion as possible...which is fair. But I'm still not convinced this is a big enough discovery to rule Lucas as a completely useless character. Perhaps hindered, but there are worse things to fear.
As said above, a good lucas can still compete. He just has one new obstacle is his way. Who would have thought, a character can get hurt? 20-30% damage is hardly different than a lot of attacks. Slightly more damage than normal, sure, but it's not the end of the world.
I'd love to see someone beat a Pro Lucas using grabs alone. It won't work. This little trick still requires that the person using the grab can outplay the Lucas...and if he can, grab or no grab, the Lucas would lose anyway.