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Smash Cadet
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In melee yes, but since meteor canceling does not exist in Brawl everything is considered a spike.The d-air is too hard to sweetspot...
Aren't both d-air and up-B meteors?
By definition, the Dair is a spike. Whether or not you see it as one, by virtue of the fact that it sends your opponent directly downward, it is a spike.I dont really see his down air as much of a spike, its more like an ultra gimping technique since it tends to freak out the person it happens to because they frantically try to escape. Either way I wouldnt really try spiking with Kirby, you would be better off just chasing them off the side imo.
On the Stone Spike, thinking about it now I think that I have spiked with that before, unless I am delusional as well. If Im correct it spiked right in the first couple frames where the hitbox appears. If it doesnt spike then though, I doubt it spikes at all.
Not "always" though. You need the time the fast fall perfectly or you won't get the footstool. Happens too much to me :/.a fastfalled down air always ends in a footstool jump, this is a guaranteed spike
and i would suppose up B as well
No.By definition, the Dair is a spike. Whether or not you see it as one, by virtue of the fact that it sends your opponent directly downward, it is a spike.
Down-B doesn't spike. Ever.
Kirby is so lame compared to 64. It's a waste to try and spike with Dair because there's a chance you'll miss the sweetspot. In 64, the spike hitbox extended past his feet and included half of his body.
does stone spike... cause i'm pretty sure i've seen it done.... or maybe i was just dellusional...
Except there's no meteor canceling in Brawl... which makes all meteors spikes. Which means Kirby's D-air spikes.No.
A spike is when your opponent can't meteor cancel it. Otherwise it is a meteor smash.
Think Marth's d-air in melee(or brawl) or Falco's d-air in melee(or brawl I think. I dunno. Falco sucks in brawl. So I dunno what his d-air does).
a meteor smash is when they can press up b to recovery from it(Like Ganon's d-air in melee or Falcon's d-air in melee)
It still wont kill a lot of characters if you get it off of them as like Marth's d-air or Falco's d-air wouldExcept there's no meteor canceling in Brawl... which makes all meteors spikes. Which means Kirby's D-air spikes.
I know what meteor canceling is.
i actually get some really low percent kills with dair... i think the key is to dair them until your in the bubble off the bottom of the screen so they dont even get to use their recovery at all while you can float all the way back up to the stage. basically the spike is mostly kirby pushing them down with his body and then the last kick pushes them extra far awayKirby´s Dair work great against chars who don´t get much vertical height from their recovery (DK, Bowser) since even if you knock them only slightly down they can easily become unable to return. It also sometimes works against fastfallers for the same reason.
About stone spike: I´ve never seen that happen, so I don´t think that it spikes. And off topic: the funniest way to kill enemy with "spike" is to Up-b him when both of you are off the stage, killing both you and him.