PCHU
Smash Lord
I have a lot of trouble fighting Olimar because most of my moves are slow and I have no approach option, not to mention Olimar is capable of doing DoT, which I am not.There like 5 characters that are really stronger than the other 45 vharacters.
In reality, people don't care a crap the other guys, heck I ALMOST WIN in a tourment with Olimar bacause nobody how olimar play Smash 4, some people even have trouble or even rage quit with Olimar in Smash 4. That was my Olimar, so is a experience that I got. Even people hate olimar, not because there play, because people look him very ugly and not very interesting character.
People just rage because they don't know Olimar was good in the game.
Heck, I was beaten by a Peach because that guy did something soo meta with her to break my shield with just down air. Because I don't peach well, I don,t khow how she fight.
That the problem with the rooster. people think about the character they most show. It sad that people are ignoring MOST of the Old veterans from brawl that were bad to good.
With need more people with variety. The more we learn, the more we adapt, just like all players did with melee.
Smash Bros. is very HARD to compare to other figthing because is the most unique and diverse from other, So feeling the game is balanced is Way harder to describe.
You need to see each smash game has is own META.
But to me, Smash 4 is most balanced Smash yet, Compared to Melee and Brawl. I got problem with Sheik no air lagging, Diddy many kills move,speed and hoo-aah and Rosalina incredible Luma with little Mac strenght everywhere is put.
Olimar also has a pretty good grab as well as near guaranteed followups from that grab.
If he chooses not to approach me, I can't really do anything; even capitalizing on mistakes in and of itself is tedious because of how small he is and how specific my hitboxes can be.
The same problem everyone had against Olimar in Brawl are similar to the problems they have with him here; he's like a tiny mobile fortress.
I'm pretty certain that any character with any sort of real zoning potential is in the cut above the rest; it doesn't matter how wide my attacks are if I get flat-out beaten every time or clash (which is downright awful in this game; there's no reason I should be stuck in a second of hitstun for that).
I'm not saying it's impossible to beat these characters (even MK wasn't impossible, remember?), but it is irritating knowing that they don't care to improve the characters that need buffs, not to mention the neutral actually hurts these lower characters more so now that more attacks send characters farther away and multihit moves are harder to break out of; heavies need to stay on top of their opponent to be truly effective, but when the match is being broken up every few seconds, it's tough.