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I both liked and loathed this part of the game. It was fun to some extent and was a decent break from the game for a short while, but also terribly annoying at times.I personally enjoyed SS outside of a few parts like collecting the notes in the flood, that didn't feel very Zelda-y if you know what i mean
I can sort of see your point on this, but maybe that bit about Ganondorf isn't so bad. Maybe they could do a game where he realizes this vicious cycle of reincarnation and aspires to become a truly good person only to be forced into his old ways due to being rejected harshly by the world. It would create a sympathetic aspect to Ganondorf that he could benefit from. Wind Waker had the right idea, but it wasn't implemented quite right. It's still quite the kiddy game after all.-The story is absolute horse****. You have no idea what's going on for the first third of the game, and when you finally see what is? It reduces the entire Zelda series to a endless cycle of reincarnation, a trope I abhor. Not only does it basically say that Zelda herself is destined to be a damsel in distress, it completely throws the only humanizing moment Ganondorf has ever received out the window, saying he was simply born and destined to be evil with no choice in his actions.
I agree with everything you said. I did enjoy the dungeons tho. If somehow you could skip all the BS and just play a "dungeon mode" or something to that affect, then i would be all about it because I really did like the controls and I don't remember disliking any of the dungeons. It was just all the painful fetch quests and dowsing in between that ruined the game for me.Hate it.
-Gameplay is a frustrating laundry list of:
"Go to new area
Dowse for X amount of plot coupons
Beat dungeon
Return to Skyloft"
There's more padding in this game than in foam rubber.
-Flying is a tedious chore that was completely unnecessary
-The music, despite being orchestrated, is for the most part very forgettable. Mario Galaxy this ain't.
-Fi is far more annoying than memeified Navi could ever be. The sheer amount of handholding the game has is ridiculous.
-For a late Wii game, the graphics are pretty meh. Some of the textures are very poor, and pretty much every human other than Link or Zelda is ****ing ugly. The monsters are also too silly looking. Especially the evil toed Muppet that is The Imprisoned.
-The story is absolute horse****. You have no idea what's going on for the first third of the game, and when you finally see what is? It reduces the entire Zelda series to a endless cycle of reincarnation, a trope I abhor. Not only does it basically say that Zelda herself is destined to be a damsel in distress, it completely throws the only humanizing moment Ganondorf has ever received out the window, saying he was simply born and destined to be evil with no choice in his actions.
-Silent Realms being repeated four times killed what might have been a fun and varied experience. Running away like a little ***** is not a test of power.
For what it's worth, there are a few things I like about it. Ghirahim is a lot of fun, some of the dungeons and bosses are decent, and I like that you need actual finesse when swordfighting.
They probably won't. Ganondorf isn't like Bowser, where you can make a game with him as the star. He's not as flexible. Hyrule Warriors is probably the closest we'll get.I can sort of see your point on this, but maybe that bit about Ganondorf isn't so bad. Maybe they could do a game where he realizes this vicious cycle of reincarnation and aspires to become a truly good person only to be forced into his old ways due to being rejected harshly by the world. It would create a sympathetic aspect to Ganondorf that he could benefit from. Wind Waker had the right idea, but it wasn't implemented quite right. It's still quite the kiddy game after all.
That being said, Demise was easily the weakest "character" in Skyward Sword and Ghirahim should have stayed the main focus as a villain.
Finished it a couple weeks ago and loved it. The main complaints I have about it are Fi (I hate her, Midna is so much better), and having to visit the same three places the entire game. I didn't like the whole Timeshift Orb thing either, it was just a pain. I loved there being only 2 shops though and getting to go back home any time.I just got Skyward Sword yesterday. However I'm unable to play it as I don't have the motion plus adapter just yet. Really excited to try it out! (Hence my current avatar)
This is assuming he was being honest of course. Another interpretation would be that he was trying to take advantage of Link and Zelda's naivete, which also gives Ganondorf more depth as it shows his cunning manipulative side that we otherwise only really see in the background of OoT and LTTP. It's pretty interesting that the same character with the same motivations chooses to play the "poor picked on me, my people lived in a harsh wasteland" card with little kids but makes no pretenses with TP's Link.I'm not going to pretend that his characterization in Wind Waker was particularly deep. He gives a small speech explaining why he aspired to conquer Hyrule to begin with. Despite its relative insignificance to the plot, it adds some significance to the character. Up until that point, Ganon's character was limited to "I'm evil and want to rule the world". This little speech showed that at some point, he was at least a less selfish and more well-intentioned man. That's rare for a Zelda villain.
I picked up Skyward Sword on release date and absolutely loved it. I actually prefer it over Twilight Princess. I never had problem with the motion controls and I thought the story was pretty good too. It also has some of my favorite characters in the series, like Groose, and Ghirahim. The only big downsides to me were Fi and the Imprisoned fights. I think it's better than a lot of Zelda games to be honest.I've been playing through Skyward Sword for the first time recently. I know critics like the game but I've heard a lot of fans say they don't like it. So what's your opinion?
Well the Wii U's gimmick is a touch screen so...It's my least favorite game in the series behind the DS Zelda games. No more motion controls, please. The controls work well for the most part, but the most part isn't good enough. If they don't work 100% of the time, the controls are flawed.
It was awful. The controls don't work half of the time & in my personal opinion, they're a lot worse than SS's controls. Not to mention how easily forgettable it is when it comes to the story & music. A godawful sequel to a Zelda game I really love.How'd everyone like the controls from Phantom Hourglass?
It was kind of weak but I can't really think of the Zelda games where it was way better, aside from the fact that most are more simple and aren't TRYING to make the story a major thing like SS did. Even the games that go to weirder places and deal with more difficult themes like LA and MM were presented in a more simple way with most of the depth being implied and inviting you to read between the lines, SS tried to go JRPG and wound up with a lot of the flaws that those games have storytelling wiseI personally like Skyward Sword but I can see where the people who say the story is weak. It felt kind of bland at points.
Gotta admit though, they worked really really well. At least I thought so.I don't like Skyward Sword, I LOVE it ! It's one of my favourite Zelda games with A Link Between Worlds and Majora's Mask .The motion controls are the only things I hate in this game .
Gonna be honest with you. The mining facility is a pain in the butt. But if you can push through, it only gets better.I got it on release day, played through it until I got to the mining facility, then couldn't bring myself to play it anymore. I got so bored of it (something I rarely feel from a Zelda game) that I've barely touched it since 2011-12.
OK, I might try picking it up again when I have the time. I enjoyed everything up to the mining facility immensely, but the mining facility itself was kinda boring.Gonna be honest with you. The mining facility is a pain in the butt. But if you can push through, it only gets better.
The desert area in general is just pretty tough. You do have to go back there at some point but besides that, I think those are the only times off of the top of my head.OK, I might try picking it up again when I have the time. I enjoyed everything up to the mining facility immensely, but the mining facility itself was kinda boring.