JayTheUnseen
Smash Champion
- Joined
- Nov 15, 2014
- Messages
- 2,099
What I meant in saying that was simply this: P:M should not be held back by how things were in Melee.oh the sweet irony
anyways, if you think that Project M hasn't benefitted from feedback coming from outside the PM community, then you'd be wrong.
Here's a hypothetical:Mario is an OP character in Melee,and many people love to play as him.He feels like the best character of any Smash game,as he plays so smooth.
Now P:M comes along.They decide to preserve Mario as he was in Melee w/o nerfing him.
At that point I'd ask,why?
Why preserve a character from a game that will never change in a game that will change and strives for balance?At this point,the only reason is,to not alienate players who loved said character in Melee.And yet 3.5 has alienated many players by nerfing their characters and removing tools.Why should said Melee character stay invincible to the winds of change?To not alienate Melee players of said characters.Why should that be?
That was what I meant.It's almost like favoritism in that light.
Note:I do not mean to whine if it sounds like it.
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