PlayStation 1 games were $40, not $80. That was only an issue if you had a Nintendo 64 back then.
But regardless, I guess I'm just wary that Nintendo will abuse DLC the way I've seen other companies do it.
I'll just stick to what I've said before with "we'll see."
PS1 games were sometimes $60, especially in the case they took multiple discs (like MGS1 and FFVII-IX), at least where I live. And $60 back then means a heck of a lot more than $75 now, and $40 then would equal around $60 now, due to US currency inflation.
And like I said, games before the 5th generation of gaming were expensive. My grandfather bought his first NES for well over $500 (more twice what the Wii cost at release), and the games for that were no less than $80 for a long time. Back then, and even up to parts of the Super Nintendo era buying games was a huge investment. With paid-for-DLC for a game as jam-packed with content as smash, it certainly looks to be a bargain compared to that.
Also, like I said, not all DLC is paid-for-DLC. Brawl had (outdated) free DLC, but DLC. I think we can expect stuff like that for frame rate fixes, online fixes, some new content here and there, bug fixes, and just overall stuff to make the general games better, and make these 2 games connect to each other very well.
Paid-for-DLC is a specific issue, and quite frankly, I don't see it being used, aside from maybe once or twice for a reasonable price (no more than $5 per any kind of DLC) for something like a lot of stages, items, extra content, or heck, even characters (perhaps we could get the version of these 2 games' "Forbidden 6/7" post-release; I certainly would be willing to pay a big sum of money for Roy, Mewtwo, and Dixie in Brawl).
Sakurai seems to go light on the DLC when he chooses to use it. He tends to be the type that wants something done, and then do minimal work on it later. He also wouldn't make a cheap cash in for something stupid like "Horse Armor" or $5 for 1 map (I would pay the $5 if it was Dreamland 64!)
after making us buy 2 games for about $100. Plus, as it is, Smash WiiU should cost a heck of a lot more than $60, given how it's going to somehow have way more content than Melee or Brawl (which blows my mind).