MEXICAN
Smash Lord
I Played HugS at SCC and i 2 stocked his samus before losing to his ganon =(. But i talked to him afterwards and he was telling me that he always loses to DK. He's lost to PKM Vodka and AOB i think he said. And to be honest, i've never lost to a samus as DK except for my crewmate DARKMIKE. Lets look at why dk might be a samus counter.
Donkey Kongs b air ***** samus. It eats through her missiles, and is quick. Samus is also a very tall target for the b air. Samus doesn't really have a shield grab game, which helps DK a lot. Giant Punch *****, period. Its no exception when it comes to samus. Samus is tall enough to get hit with the up b when dk is on the ground. And once samus is in the air, its hard for her to do much. Once she's in the air, she's there for awhile, setting her up for a b air every time since dk's b air will beat just about everything samus has.
Now the downsides. Samus doesn't die, and dk can't do much to edgeguard her, but then again, who can? A well placed n air can be a problem for dk. DK doesn't really have many combos on samus except for u throw u air at low damages, and a DK version of the wall of pain with b airs, which is pretty difficult to get off. Well placed charge shot hurts dk, and DK can be edgeguarded by samus fairly easily.
Overall, i think that the good greatly outweighs the bad. I think dk definately has the advantage in this fight.
Donkey Kongs b air ***** samus. It eats through her missiles, and is quick. Samus is also a very tall target for the b air. Samus doesn't really have a shield grab game, which helps DK a lot. Giant Punch *****, period. Its no exception when it comes to samus. Samus is tall enough to get hit with the up b when dk is on the ground. And once samus is in the air, its hard for her to do much. Once she's in the air, she's there for awhile, setting her up for a b air every time since dk's b air will beat just about everything samus has.
Now the downsides. Samus doesn't die, and dk can't do much to edgeguard her, but then again, who can? A well placed n air can be a problem for dk. DK doesn't really have many combos on samus except for u throw u air at low damages, and a DK version of the wall of pain with b airs, which is pretty difficult to get off. Well placed charge shot hurts dk, and DK can be edgeguarded by samus fairly easily.
Overall, i think that the good greatly outweighs the bad. I think dk definately has the advantage in this fight.