I have a new idea for Dixie:
Up Attack
Dixie first performs an uppercut after squatting and rising with a swift, curved strike. Victims are predictably knocked upward at a curved trajectory. Pretty standard and deals a solid but decent level of damage, but she's not done yet.
Then, after holding the previous pose from the uppercut, Dixie shifts her body and slams her ponytail into the ground
HARD. She swings her hair with all her might, letting the momentum speak for itself as her hair bangs against the ground like a dropped tree trunk. Dixie manages to combine a mundane uppercut with a powerful hair whip. Foes hit by the uppercut as well as airborne targets are likely to get caught in the hair strike that immediately follows; if hit before the halfway point in the trajectory they'll be whacked away like a stray volley ball, but if hit
after the halfway point they'll be slam-
DUNKED into the ground like a basketball shot from a cannon. The size of her ponytail provides an impressive strike range, while the full-body shift and outward lean gives her an even wider arc to swat foes. The move is alarmingly powerful as well, and works on foes both airborne and grounded as the arc shows.
That's my latest idea for her. I finished my moveset way back in the day so I wanted to just come up with more standalone attack concepts. Anyone could do an uppercut as an attack, but not many can use their hair as an appendage while striking with it, so I figured why not show how a typical move can be tailored to highlight a unique aspect of Dixie. I'm not really sure what to call these 2; they could be 2 separate moves or one attack sequence involving 2 hits--that's up to the viewer. Personally I'm viewing it as an uppercut that sets up a mean hair slam, so definitely the latter of the previous sentence but I wanna give people leeway in interpreting the drawings to spark creativity. Since it's an Up attack, it could either be an Up Tilt or an Up Smash.
All feedback is welcome. Thanks.