Hey so a while ago I shared this vid (or at least I think I did) that highlighted some design aspects of Tropical Freeze:
https://www.youtube.com/watch?v=L0UgL8bmmRA
And it turns out the guy has made a Part 2!
It's really refreshing to get a brief but in-depth rundown of Retro's level design. Yeah there's less levels than Returns but each stage has unique elements found only in that particular level, as well as being longer. It really feels like a fleshed out world with its own livelihoods unlike a lot of platformers, with randomly placed objects floating in midair. Each level tells a story, and the extensive music tracks makes me wanna replay almost any level. Scorch N Torch, Jammin' Jams, Deep Keep... man the level of detail was remarkable.
Godzillathewonderdog
Hey, we appreciate the thought but I've had this vid highlighted in the thread's title for the past 4 days. Thanks for linking it directly though.