mikeray4
Smash Ace
- Joined
- Aug 12, 2008
- Messages
- 707
The venue is the size of HoG.
It has a projector
We WILL be able to use the store next door if we need more room.
Has 3-4 CRT TVs .
Opened its doors a month ago
In the rich town of simsbury
Its hard to find, but its in the plaza with the subway and starbucks in it.
Let me reiterate, its in simsbury...sooooo obviously we wont have a DNA on our hands
Only bad thing is the venue is $10...but you get a free energy drink, pizza, other things too. I LOVE SURPRISES.
PLEASE BRING SETUPS!!! Wiis and TVs are needed! The Venue has some tvs, but no wiis. So please bring setups so the tourney can run smoother and allow more friendlies
*Location*
Digital Saviors 928 hopmeadow street, simsbury CT
*Schedule*
(tentative)
11:00 am - Doors open(you can get there earlier if you want)
11:30 - Sign up for Brawl Doubles
12:00- Brawl Doubles Begins
1:30 - Brawl Doubles ends/Sign ups for singles
2:30-3:00 - Brawl Singles Begin
8pm Venue Closes
Venue Fee: $10
Singles Entry Fee: $10 / Person
Doubles Entry Fee: $10 / Team
All prizes will be paid in cash.
•Prize pools (Singles)
1st-55%
2nd-30%
3rd-10%
4th-5%
•Prize Pools (Doubles)
1st-60%
2nd-30%
3rd- 10%*
*If less than 16 teams sign up, the pot split will go 70/30/0.
Sun Rise Tournament (SRT) RULESET
-----------Basic Rules-----------
1. 3 stocks
2. 10-minute timer (Pools matches may run on an 8-minute timer)
3. Best-of-3 sets (WF, LF, and GF will be best-of-5)
4. Double elimination
5. All items off
6. Team attack on (it has yet to be determined if doubles will happen at this tournament)
7. Changing controls allowed
8. Pause is turned off
-----------Limiting Rules/Bans-----------
1. No modified controllers
2. No using infinites for stalling purposes
3. No bugs of any kind
4. No Infinite Dimensional Cape (incidental use of IDC is tolerable)
5. Ledge grab limit of 50
6. No scrooging (player may travel under the stage once from the ledge)
* "Traveling under the stage once from the ledge" is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
Exceptions to Rule 6:
When one of the players is attacked by the other and takes damage.
[There is one other exception, but I don't understand it. I'll update this once I get a clarification from RAIN, or if someone else can figure out what it means from the Japanese version.]
-----------Set Format-----------
Game 1:
1. Stage-striking order and controller ports are determined by Rock-Paper-Scissors
2. Rock-Paper-Scissors loser strikes one of the three Starter stages
3. Rock-Paper-Scissors winner strikes one of the remaining two Starter stages
4. Players select their characters (players may elect to have a double-blind character selection)
Game 2 (and so on):
1. Loser may select controller port
2. Winner may ban a stage from the Counterpick list
3. Loser selects one of the remaining stages
4. Winner chooses character
5. Loser chooses character
6. Repeat steps 1-5 until the set is decided
-----------Stages-----------
Starter:
Final Destination
Battlefield
Smashville
Counterpick:
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 1
-----------Timeouts-----------
In the event that a match goes to time, the victor will be decided by the following steps, in order:
1. Number of ledgegrabs (if one player exceeds 50 ledgegrabs, that player will be declared the loser)
2. Number of remaining stocks
3. Amount of damage percent
4. If stocks and damage percent identical, the match will be replayed on the same stage, with each player at one stock.