Player-1
Smash Legend
Well I was expermenting with this the other night. I was in training mode and I got the idea that maybe you can DHGR into a spike. Well of course it works on a computer. Anyone willing to try this on a human? Also, I noticed that diddy's normal GR will get the same trajectory as his DHGR when it's not DI'ed. I may be wrong on this, but if you DI during a GR, the DI will be seen after the release, when you DHGR, all the DI your opponent is might just go, and only go, to right then and there, as Paool showed us in the "gow to be Pro with Diddy part 2" guide, so that none of the DI will be used after your opponent is released. Now this is just a hypothesis so if someone could test it out, that'd be great.
Now the 2nd thing I found with this, is while playing a Snake player, I Diddy humped him while he was recovering with his up-b, then he broke out and he fell to his death. It could have been that he just didn't up-b for some reason, but I think what happened is that the DHGR takes away his up-b just like a normal GR would. I thought this was pretty cool and thought I'd share it with you guys.
Now the 2nd thing I found with this, is while playing a Snake player, I Diddy humped him while he was recovering with his up-b, then he broke out and he fell to his death. It could have been that he just didn't up-b for some reason, but I think what happened is that the DHGR takes away his up-b just like a normal GR would. I thought this was pretty cool and thought I'd share it with you guys.