Furret24
Smash Master
- Joined
- Feb 28, 2015
- Messages
- 3,576
Pac-Man's bair, fsmash, and dash attack can all kill. Sonic's fthrow is not a kill throw.Yes I have: Yoshi's bair. Diddy Kong's up-tilt. Sheik's f-smash. Sonic's f-throw. Luma's up-tilt. Roy's dash attack.
Yeah, of course PAC-MAN has KO options, but he needs to land them reliably. All can be lacking in some way. Some aren't strong enough. Some are situational-heavy. Others are just plain bad... His d-smash is too weak, nair isn't really a killing move, unless it's rage and near a blast zone. I'm pretty surprised you mentioned up-air. What makes you think it is a KO move? In order for it too kill, the opponent needs to be damaged over 150% and be hit way up. Though even if the back hit of up-air is surprisingly strong, you have to position yourself to hit with it. B-throw is only a killing move if PAC-MAN is at rage and near the ledge. It's too situational. And sometimes, when you finally land a KO option, it will not score the KO.
I am not deeply into G&W and DHD, so I can't really compare to them. Of course they struggle with maybe similar things PAC-MAN does, but at least they have a tool in grab in a heavily defensive game, with shields being way too overpowered. PAC-MAN hates rage (I know G&W does too), and that is why I think PAC-MAN loses to Bowser, for example. His tools is not enough to deal with rage, and he can't abuse it either. This even further his KO problems. PAC-MAN is weak, and his strongest moves/options are too situational as well. His Bonus Fruit are legit, but as I have said, they can used against him. And anyone who knows the PAC-MAN matchup can anticipate when he will use them. So I wouldn't really say his KO options are THAT reliable, even though he have them.
PAC-MAN's grab is the worst grab in the whole series and no one can convince me otherwise. I would much rather have Brawl Ganondorf's grab (!!!) than that of an utterly garbage one that PAC-MAN has. I commend you for thinking positively about that lackluster grab, but really, you are just fooling yourself if you think that it has some sort of merit to it no other grab have. You can't simply argue against data. (Once, a Captain Falcon has dash grabbed me while I grabbed, with the beam animation only reaching halfway.)
I still stand by my points. PAC-MAN needs buffs, and not only fixes.
"they have a tool in grab in a heavily defensive game" <- Please make this comprehensible. Pac-Man may dislike rage, but it's not something he really hates (atleast, not nearly as much as other characters). His KO options aren't the most reliable, but they generally get the job done (unlike G&W and Duck Hunt).
Pac-Man's grab is the worst (along with Mewtwo's), but it does have one thing no other grab has, a long lingering grab-box. That is something you can't argue against.