was not slowed down at all, really. I know first hand from my matches against him that there's very little difference in his fighting style from SSBB and Smash 4. They just made his Bair less spammable but increased its force to compensate. Other than that and his Dair piercing targets now instead of bouncing on them,
speed game hasn't changed at all. If anything,
was the one to get the buffs to make his performance on par(or damn near)with
, because in SSBB,
was the superior character. Nowadays the gap between them is much smaller, so
is actually a viable character and won't get completely blown out by a
in the field. Point is,
didn't change,
did.
Sakurai says a lot of things, so it's hard to know what's actually on his mind at times.
You completely missed my point once again. You are acting like his moveset was the only deciding factor in his inclusion, which is not the sole reason. People have wanted
in since the SSBB days and it's not just what he can do or how his moveset works down to the last detail, a lot of it has to do with who he is and how much people care about him. He is one of the gaming world's most well known icons and has an extensive history with Nintendo. Whatever reasons there were for his inclusion, he met the devs' criteria. And just so you know, EVERY character runs the risk of having moves that may have similarities to another.
is no exception.
Swing and a miss. If I really thought that, why in the world did I even come to this thread and go so far as to post MY ideas on how to make
a Luigified version of
? And since you didn't seem to get it the first time I said it I will repeat it: There was no time for the devs to do anything with him other than a slightly different Arm and Bow, and a copy-and-paste
Final Smash. At some point in Smash 4's development he was an alt. for
, but sometime late in development Sakurai made the decision to make him a full on character. That's how Sakurai told that story, anyway.
Is it just me, or does this person just not get the whole point of this thread?