I ran a match against a very good player who lives nearby the other day in a friendly. I was using D3, of course.
When I was playing against him, I managed to suck him up into a DDDcide and managed to turn the match in my favor.
Or so I thought.
He got out in literally half a second and I fell to my death because it caught me by surprise.
All he did to get out was violate the hell out of his controller.
Then later, my friend did the same thing against me.
Then I tried doing it. Getting out was surprisingly easy (Although it doesn't go as planned when the DDDcide is FFed prior).
So I have a question, is there a way to ensure that the opponent stays inside you (lol) or can the opponent get out as long as they have the reaction and stick-rotating and button-mashing prowess to do so?
When I was playing against him, I managed to suck him up into a DDDcide and managed to turn the match in my favor.
Or so I thought.
He got out in literally half a second and I fell to my death because it caught me by surprise.
All he did to get out was violate the hell out of his controller.
Then later, my friend did the same thing against me.
Then I tried doing it. Getting out was surprisingly easy (Although it doesn't go as planned when the DDDcide is FFed prior).
So I have a question, is there a way to ensure that the opponent stays inside you (lol) or can the opponent get out as long as they have the reaction and stick-rotating and button-mashing prowess to do so?